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==2nd Edition== *'''Derp From Above:''' Ramming rules for vehicles were the 2nd ed predecessor to Tank Shock. Units in the vehicle's direct path had to take Initiative tests to avoid being damaged, before being displaced the shortest possible distance. When a vehicle Rammed another vehicle, it came to a halt. The real comedy was dealing with the Lifta Droppa or D-Cannons, which could lift or teleport enemy units respectively. [[Derp|2nd ed had no resolution for what happened after one vehicle rammed another vehicle below it]]. [[Skub|While some players would displace the smaller vehicle as though it were a non-vehicle, others might keep the two vehicles joined together like an improvised Voltron]]. *'''Virus Outbreak''': A stratagem card from the Dark Millennium box that was... interesting, to say the least. Basically you threw down a 2" pie anywhere on the table, with anything beneath it not explicitly stated to be immune dying on a 3+. That was already pretty good, but worse when a model was killed, every other model not immune that was within d6 inches would have to test, dying on a 4+ and recursively requiring every other model within d6 inches to test not to die on a 4+. [[Rape|Guess it sucks]] to play [[Imperial Guard]] or [[Ork]]s? (Hint: it sucked so hard the writers went so far as to recommend players tear up their Virus Outbreak cards since they hadn't intended on it being so grossly overpowered. Interestingly, Tyranids were not affected by Virus Outbreak.)
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