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==Races== For the most part, Askis uses the standard PHB races of 5th edition. There are two major differences. The first is that [[dragonborn]] on Askis come from either of two bloodlines; Holy Dragons and Vile Dragons, whose damage types are Radiant and Necrotic respectively and whose breath weapons are both 5ft by 30ft lines that are saved against with Dexterity. Second, [[aasimar]] are a major race on Asksis (for obvious reasons), but they use their own distinct statblocks due to being connected to a unique cosmology. Askisian Aasimar have the following stats: ::Ability Score Increase: +2 Charisma ::Size: Medium ::Speed: 30 feet ::Darkvision 60 feet ::Angelic Resistance: You have Resistance to both Necrotic Damage and to Radiant Damage. ::Healing Soul: As an action, you can touch a creature and heal them. You can restore a maximum number of hit points per day equal to your level, and can choose how many hit points you heal each time this ability is used. Your "healing pool" is replenished when you take a long rest. ::Lightened Soul: You can cast the Light cantrip. ::Subrace: Choose the Elated, Soul or Vindico subrace. ''Elated:'' These aasimar bear echoes of the songs of creation in their souls, and typically have ancestral ties to Elysium. ::Ability Score Increase: +1 Wisdom ::Float: You float above the ground rather than walking. You cannot be knocked prone unless grappled, incapacitated or restrained, and can use your Reaction to reduce any falling damage you take by an amount equal to twice your level. Also, creatures suffer Disadvantage when trying to track you without the aid of scent. You still can't float over surfaces that wouldn't normally support your weight. ''Soul:'' These aasimar are descended from creatures native to the Streams Divinia and Heaven, charging them with seemingly limitless energy. ::Ability Score Increase: +1 Constitution ::Telepathy: You can communicate telepathically with any intelligent creature within 30 feet. If you gain telepathy from any other source, increase its range by +30 feet. ''Vindico:'' These aasimar descend from angels, the holy warriors who defend the heavens. ::Ability Score Increase: +1 Strength ::Fast Healer: When spending Hit Dice during a short rest, you heal twice the normal amount. ::Otherwalker: You can become Ethereal for short bursts of time, allowing you to move through other creatures and objects as if they were difficult terrain, but taking 1d10 (5) Force damage if you end your turn inside of a creature or object. You can use this ability a number of times per day equal to your Proficiency bonus.
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