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Basij Infantry Company
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==In Team Yankee== [[File:Basij Card.png|300px|left|thumb|Allahu Akbar]] Once upon a time, a battlefront developer decided that the Iranians needed a human-wave unit that laughed at the Czechs and the Basij were born. The Basij are Team Yankee's first (but no longer only) footsloggers, that do not begin the game in transports, and are the only infantry with a 4+ save. With a maximum strength of 25 AKM teams and 12 RPG-7 teams, the Basij is the Iranian equivalent of a super-sized motor-rifle company. While their armament may not be much to boast of compared to the Iranian mechanized platoon, they have a totally different role in the Iranian list: placing a massive blob in your enemy's face with spearhead deployments with fixed bayonets. The Basij have two unique rules; Basij assault and martyrs. Martyrs gives you a 6" charge distance while Basij assault allows your troops to spearhead during the deployment phase but only if placed in the regular deployment zone, and have the usual limitations on spearheading. They also lose bulletproof cover, as a result of charging in the open with hymns to the almighty. Unlike the mechanized platoon which has enough anti-armor weapons to put holes in vehicles and 16β MG3s to fight infantry with, the Basij should be expected to fight enemy infantry under the cover of smoke and have enough bodies to beat nearly all infantry in close combat. Unfortunately, your army of fanatical martyrs has a 4+ Infantry Save to offset their rather excellent 3+ Morale, Courage, Rally, Assault and Counterattack. They cost less than their Soviet spam counterparts too: 7 points gets you 9 AK teams and 4 RPG teams while 22 points gets you 25 AK and 12 RPG teams. Here's the kicker: at such a low cost, these units can tarpit almost as well as the Czechs, with the advantage of having excellent morale. Hit by artillery? You'll get back into the fight on a 3+. Took 8 hits of MG fire? 3+ to get back in the fight. Without transports or heavy machine guns and support weapons, they'll be a poor match against enemy infantry in a fair fight. Fortunately, you're bringing enough troops to tilt the odds in your favour and [[DISTRACTION CARNIFEX| scare the crap out of an opponent who doesn't know how to deal with Napoleanic blocks of the righteous literally marching over their enemies.]] They might not be the most well-trained troops, but their armaments and numbers can seriously hurt any unit that gets too close. Aside from the Basij infantry battalion, the T-62 tank company is the only other list that can bring Basij to the field. While Basij can use their ''Basij Assault'' as a form of Spearhead move, it is almost never worth it. It has the same limits as normal spearhead (cannot go within 16" of enemy, enemy deployment zone or any objective etc) and the Basij lose bulletproof cover '''for the entire game'''. So only under ''very'' specific circumstances can you assault turn 1 with Basij.
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