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==Centurion Squads== A centurion squad is a new (relatively) type of [[Space Marines|space marine]] squad available with the release of [[Warhammer 40,000 6th edition|6th edition]], which are a real pain in the ass to paint. [[Centurion Armour|Centurion armour]] is a warsuit whose [[STC]] printout was discovered after the [[Age of Apostasy]]. After getting the "not [[heresy]]" stamp from the [[Adeptus Mechanicus]], the [[Imperium of Man]] began supplying [[space marine chapter]]s with them, who dubbed them "centurion" after the former officers of the [[Legiones Astartes]]. The centurion is a specialist piece of equipment used for sieges or line-breaking. Despite not interfacing with the space marines' [[Gene-seed|black carapace]], which has no in-game benefit anyway, it gives the marine durability (+T and +S) that is rivaled by that of a [[dreadnought]], without the requirement of losing their spine and three out of four limbs in a heroic but probably avoidable last stand. Instead of recruiting out of the chapter's First Company [[Veteran Squad|veterans]], centurion wearers are recruited from the [[assault squad|assault]] or [[devastator squad]]s, as centurions are only useful in specific roles of assault and heavy weapons, and their wearers need to be immersed in a specific type of warfare. This doesn't make much sense as an explanation though, since tactical marines already went through being devastators and then assault marines. Unfortunately, only the sergeant can be upgraded to a vet, which makes assault centurion cry, as that extra attack would be nice. Also, for some reason, the pilots fold their arms over their chest once inside the suit, controlling it with their thoughts. Why they don't simply use their arms is beyond me. (Ever seen how far its shoulders are away from the head, and how far apart; especially when looking at a model from the front? A space marine would probably need at least two extra joints in their additionally lengthened arms to be able to actually stick them in there and control it directly.) While you won't be blam'd for calling them [[Reasonable Marines|"reasonable dreadnoughts"]], it should be noted that their current status makes them inferior to true dreadnoughts DUE TO THE LACK OF HEROIC SACRIFICES. They are also commonly referred to as "Space Marine inside a Space Marine (see above)" or "baby [[Dreadknight]]s" by fa/tg/uys. Sometimes "tubinators" by less fa/tg/uys or "Matryoshka Marines" by Russian wannabes. Actual Russians call them "[https://en.wikipedia.org/wiki/Kolobok Kolobki]". Those who hate how it looks compared to the [[derp|awesome to fail art]] can [[Counts As| kitbash]] [[Cataphractii Pattern Terminator Armour|cataphractii]] and some weapon bits. Those who are lazy and have some money can use [[Graviton weapons]] Forge World bits to represent [[Grav-Cannon|Grav-Cannons]] (With attached [[Grav-Amp]]), [[Maxim Bolter]]s or [[Rotor Cannon]]s for [[Hurricane Bolter]]s and [[Cyclone Missile Launcher|Cyclones for Missile Launchers.]] Just buy a squad of Cataphractii, the special weapon sets, and the Iron Hands Forge Lord to represent the Sergeant and paint them the colors of your chosen chapter. If you don't mind how they look you may as well kitbash from other models anyways. Seriously, as [[Games Workshop|selling a kidney]] or [[Fabius Bile|becoming a drug dealer]] is required to afford two centurion squads and the [[land raider]] or flier you want to put them in. Ass-cen kitbashing will require some extra cash and searching to represent the drills with meltaguns or flamers. However, you might happen to be a [[Imperial Fists|masochist]], as they are not as good as their shooty battle-brothers.
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