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==Ranged Daemon Weapons== Some Daemon Weapons looks like a gun and shoots like a gun. But because its a Daemon Weapon, its ammunition must be as weird as humanly possible. Quite a number of these weapons also overlap with other weapon types due to the nature of these daemonic tools. An example is that all of the Nurgle Daemon weapons are found in the [[Chem Weapons]] page due to all of them being a form of biochemical weapons. So expect a lot of redirects in this section. ===Chaos Undivided Weapons=== ====Hellrifle==== [[File:Hellrifle.jpg|250px|right|thumb|Hellrifle]] One of the ''nuttiest'' weapons ever fielded by the [[Inquisition]], ''and that is saying something''. The Hellrifle is the ranged equivalent of a Daemonblade, that is, it is a [[Extra Heresy|distinctively chaotic daemon gun that fires daemonic matter]]. As such, it is only used by the most [[Heresy|Radical Inquisitors]] of the [[Ordo Malleus]]. Resembling an antiquated rifle, its appearance is deceiving as beneath its ornate exterior lies an array of containment shieldings and galvanic impellers to fire [[Wat|razor-sharp shards of Daemonic matter.]] What that daemonic matter is made off, we have no idea. Are they made from the remains of lesser daemons? Solidified warp stuff? Fecal matter from the Traitor Primarchs? Who the fuck knows. What we do know, is that such chaotic weapons just ends up biting the Inquisitor right in his/her's asshole. ====Kai Gun==== ''See main page:[[Kai Gun|Kai Gun]]'' ====Ether Lance==== [[File:Ether_Lance_Custom.jpg|200px|right|thumb|Ether Lance]] No way in relation in terms of function to the Etherblade. The Ether Lance is a gateway for warp power to surge into the materium and can be highly potent in both combat and at range. Bolts of deadly warp energy leap from the weapon over a wide area or lure enemies into the lance itself, utterly consuming them with warp energy. Basically, its a psychic staff for non Tzeentch aligned Space Marines. A daemonic spear which serves as a conduit to the Warp itself, allowing the bearer to unleash gouts of empyrean energy. Functions as a Power Weapon in melee, can be fired in the Shooting Phrase as a Template Ranged S4 AP3 Assault 1 weapon. There hasn't been a model for this weapon, so some modelers like to use the Chaos Lance from Age of Sigmar as a [[Count as]]. <gallery> File:AOS_Ether_Lance_Count_As.JPG|Ether Lance, ''Age of Sigmar'' </gallery> ====Fleshmetal Guns==== [[File:Fleshmetal_Guns.PNG|200px|right|thumb|Fleshmetal Guns]] Fleshmetal Guns are the catch-all term for any assortment of...well...'''GUNS''' that an [[Obliterator]] had absorbed, consumed and repurposed in his living embodiment of [[Dakka]]. These weapons can be anything and is not standardized; usually the most consistent feature is the amount of gun barrels it can fit one's daemonically enhanced hands as inhumanly possible. It is for all intents and purposes, the baby version of the much larger and standardized Harvester Cannon found on [[Soul Grinder|Soul Grinders]]. Because of its variety, you can mount a combination of autocannons, plasma cannons, lascannons and heavy flamers all on one hand, and it would still be called a Fleshmetal Gun. This would, in theory, give the Fleshmetal Guns a lot of flexibility and adaptability, but at the same time it can be abused through the stratosphere. Seriously, [[Troll|imagine telling your opponent that your Fleshmetal Guns are all Lascannons on one playthrough,]] [[Just As Planned|and than on another playthrough, immediately tell him/her that these Lascannons has been morphed into a column of Heavy Flamers.]] Is it cheap? [[Cheese|Yes.]] Is it appropriate for the fluff? [[Lulz|Yes.]] But is it fun to play against? [[Bullshit|Hell the fuck no!]] (Just look at the history of the [[Jokaero]] to understand.) So for the sake of balancing, they have always been standardized. Now in 8th Edition, Fleshmetal Guns For all intents and purposes, are an Assault 6, S 6+D3, AP-D3, 24" ranged meatgrinder of a gun with D3 damage per hit. Or if you don't understand it yet, it is basically asking you that, when in the Shooting phase or in Overwatch, roll three D3, one after the other, to determine the characteristics of the unit's Fleshmetal Guns for that Shooting phase/Overwatch attack. The first roll is added to 6 to determine the Strength, the second roll is the AP, and the third roll is the Damage. [[Tl;dr]], it is a slot machine for a gun that, on a good roll, can make [[Baneblade|Baneblades]] cry and on a bad roll, could only kill half a dozen Guardsmen. In 9th they were changed again. You now have to choose one of three profiles each time they fire. Warp hail (Heavy D6+9, S5, AP -1 ,D1) is your infantry mulcher. Ruinous Salvo(Heavy D3+3, S7, AP -2, D2) is the anti MEQ Plasma like profile, no option for overcharging however. Focused Malice (Heavy D3, S9, -3, 4) is your vehicle killing Lascannon. Even better "Unrelenting Firepower" removes penalties for moving and allows Obilitartors to shoot within Engagement Range. With only a -1 for hit rolls for doing so. This makes them way more reliable and cuts down on the annoying time wasting rolls. ====Magma Cutter==== [[File:Magma_Cutter.JPG|200px|right|thumb|Magma Cutter]] A Chaos blowtorch. Magma Cutters are a type of melee weapon used by [[Maulerfiend]] Daemon Engines. These weapons burn with a blazing heat capable of melting through armored targets. Maulerfiends are known to use its giant claws to grab hold of prey before the Magma Cutter that protrude from its torso can focus the raw daemonic anger that burns inside it into a white-hot flame that can melt through rockcrete as thick as bastion walls. Magma Cutters are considered [[Wat|Pistols]] with 4" of range now (S8, AP-3 D3 Pistols!), so the Fiend can start putting the hurt on a target right before they get into base to base contact and still shoot them in close quarters should they start the turn in combat. ====Hades Autocannon==== ''See main page:[[Hades Autocannon|Hades Autocannon]]'' ====Baleflamer==== ''See main page:[[Baleflamer|Baleflamer]]'' ====Excruciator Cannon==== [[File:E_Cannon.JPG|200px|right|thumb|Excruciator Cannon]] Excruciator Cannons are weapons that have no idea what it is trying to be. They are a potent Warp-based weapon used by the Chaos Daemon Engines known as [[Venomcrawler|Venomcrawlers.]] Upon locking onto their target the Venomcrawlers emit an earsplitting screech. Pent-up Warp energy is channeled into their Excruciator Cannons, coalescing into hails of ear-splitting blasts that rip through entire ranks of armored foes with ease. As you can imagine, this weapon has an identity crisis and is a complete mess. One one hand, it is a [[Warp Weapons|Warp weapon]], on the other hand the 'projectiles' is being described as a [[Sonic Weaponry|Sonic weapon]], yet the artwork showcase it firing gouts of flame like a fucking [[Flamer]]. Yeah, [[Derp|it is pretty fucking confusing]] even by the piss-poor standards of Chaos. Tabletop-wise, these cannons have a decent range of 36", it is an Assault D3 gun that is S+2, AP-2 and D3 damage. Not bad all around when it comes to dispatching GEQs and MEQs, but there are much better options for vehicles and above. <gallery> Excruciator_Cannon.PNG|<center>Excruciator Cannon (front)</center> </gallery> ====Harvester Cannon==== ''See main page"[[Harvester Cannon|Harvester Cannon]]'' ====Ectoplasma Cannon==== ''See main page:[[Ectoplasma Cannon|Ectoplasma Cannon]]'' ====Mawcannon==== [[File:Mawcannon.jpg|200px|right|thumb|Mawcannon]] Think of a Mawcannon like jamming a bunch of guns inside a mouth of a monster or giving the monster to become a hellish dragon. You basically get the gist of things. In a more detailed note, the Mawcannon is a Warp-based energy weapon that is used by [[Soul Grinder|Soul Grinders,]] [[Plague Hulk|Plague Hulks,]] and [[Blight Drone]] [[Daemon Engines]]. Mawcannon is so named due to the fact that these listed daemon engines basically 'vomit' a bunch of damaging warp energy on the faces of the enemy. Each of these daemon engines have a special trait befitting their Mawcannons. For example, the weapon-mouth of a Soul Grinder can vomit forth a torrent of burning Warpfire known as a Baleful Torrent which is capable of engulfing entire structures in blazing ethereal energy. The Soul Grinder's Mawcannon can also spit out huge roiling masses of mutating phlegm at ridiculous distances, destroying entire enemy squads in one great blast. It can continue this form of attack throughout its time on the battlefield, which is hilariously known as a [[Derp|Phlegm Bombardment]] which sounds more ridiculous than awesome. There are some Soul Grinders that are also capable of using their Mawcannon to fire their whip-like tongues like searing energy rays, although by that point, it loses the 'cannon' part and becomes full on [[Rape|creepy-Slaaneshi-lickers.]] All Chaos Soul Grinders are capable of using the Mawcannon in conjunction with their other weapons, such as the Iron Claw and Harvester Cannon. Whilst the Soul Grinder 'vomits' out ethereal fire, the Plague Hulk on the other hand.....[[Herp|basically just vomits on his enemies]]....underwhelming but expected. The vomit of a Plague Hulk is similiar to that of a Imperial Guard's Chem Cannon and it is capable of rotting flesh and corrode even the strongest of metal. The Mawcannon used by Blight Drone Daemon Engines on the other hand is smaller and takes the form of an actual weapon rather than a natural ability of the construct. The Blight Drone's Mawcannon is located on the front of the creature, just above its Reaper Autocannon. The Mawcannon of the Blight Drone differs from the Soul Grinder's in several ways, first of which is that it is smaller and less powerful. As a Daemon Engine of Nurgle, the Blight Drone's Mawcannon fires out gouts of corrosive toxic bile that is powerful enough to eat through metal and liquefy flesh in seconds as opposed to the Soul Grinder's radiant Warpfire. The Blight Drone's phlegm attack is similar to that of the Plague Hulk, yet is smaller in area of effect and deals less damage to its targets. ====Butcher Cannon==== ''See main page:[[Butcher Cannon|Butcher Cannon]]'' ====Soul Burner Petard==== [[File:Soul_Burner_Petard_by_Daniel_Jackson.JPG|200px|right|thumb|Soul Burner Petard]] The Soul Burner Petard is essentially speaking, a Chaos Artillery Mortar. Imperial records indicate that the Soul Burner Petard is known only to be used by the Chaos Decimator for some reason, although it is presumed that it may also be used by other Chaos vehicles and Daemon Engines as well. The weapon is similar to a medium-sized Mortar that fires large explosive rounds over short distances. The shells fired by the this weapon are capable of easily demolishing enemy fortifications, vehicles, and causing sufficient damage and suppressive fire to groups of infantry. The Soul Burner Petard is usually used in conjunction with a Decimator Siege Claw to engage enemy units in close combat and to make the Decimator a more effective weapon in siege warfare and siege orientated factions. <gallery> File:Soul_Burner_Petard.jpg|Side view. </gallery> ====Storm Laser==== [[File:Storm_Laser.jpg|200px|right|thumb|Storm Laser]] The only laser weapon constructed by Chaos rather than being a bunch of hand-me-downs from the Imperium dating back to the [[Horus Heresy]]. A Storm Laser, also known as the Decimator Storm Laser, is a multi-barreled laser weapon made up of several laser weapons duct taped together. As expected, this weapon is obviously used by the Chaos Decimator Daemon Engine, although it is presumed that it may also be used by other Chaos vehicles and Daemon Engines. The Storm Laser is similar in function to the [[Multilaser]] used on several Imperial vehicles, such as the Chimera and the Sentinel combat walker. The weapon is highly effective against enemy infantry and lightly armored vehicles as such. The Storm laser is usually deployed on Decimators that will be expecting to face a obviously large numbers of enemy infantry, and is usually used either in conjunction with a Decimator Siege Claw or another Storm Laser more maximum pew pew. However, it can also be wielded in tandem with a Soul Burner Petard or a Butcher Cannon to provide supportive fire if these two weapons range becomes compromised. ===Khornate Weapons=== ====Skull Cannon==== [[File:Skull_Cannon_Cannon.JPG|200px|right|thumb|Skull Cannon]] The Skull Cannon is the primary weapon of the...well...the [[Skull Cannon]] Chariot. [[Derp|Suffice to say, its mode of 'acquiring' ammunition is unique to say the least.]] Those in its way of the Daemonic Chariot are fed into the Skull Cannon's gaping maw (Yes, the chariot <u>''NOT''</u> the weapon has a mouth), there to be roasted by daemonic fire and broken up into fragments. These remains are for the most part [[Shitstorm|ejected from the Skull Cannon's rear,]] for only the skulls of its victims are retained. These are then fused with the Blood God's wrath, set alight, and blasted in a fiery wake from the daemon engines cannon. The Skull Cannon is found on both the aforementioned Skull Cannon and the [[Derp|derpy]] [[Blood Reaper]]. In 8th Edition, the Skull Cannon is now a cool 100 points. Their cannon is now 48 inch Heavy D6 shots flat and -2 AP. Still ignores cover and all fucks. Good competition for equal points of Havocs while still being Khorne. ====Cauldron of Blood Cannon==== [[File:Cauldron_of_Blood_Cannon.JPG|200px|right|thumb|Cauldron of Blood Cannon]] The cannon of the [[Cauldron of Blood]] was basically the [[Brass Scorpion|Brass Scorpion's]] [[Flamer#Hellmaw Cannon|Hellmaw Cannons]] on meth, or the Gorestorm Cannon's and Ichor Cannon's little brother, [[Skub|depending on who you ask.]] Like the cannons from the Lord of Skulls, the Cauldron of Blood Cannon fires boiling hot blood that [[Wat|''somehow'' transmutes into molten lava]] (Maybe they use the blood of [[Juggernaut|Juggernauts]]?). The cannon itself is mounted and connected on a huge cauldron full of bubbling daemonic ichor. The cauldron is used to supply the vehicle's jutting cannon with red-hot daemonic blood which is fired through the cannon's nozzle. [[Tl;dr]], it was a Khornate flamer. ====Skullshredder Cannon==== ''See main page:[[Skullshredder Cannon|Skullshredder Cannon]]'' ====Skullreaper Cannon==== ''See main page:[[Skullreaper Cannon|Skullreaper Cannon]]'' ====Doomfire Cannon==== ''See main page:[[Doomfire Cannon|Doomfire Cannon]]'' ====Impaler==== ''See main page:[[Impaler|Impaler]]'' ====Hellmaw Cannon==== ''See main page:[[Hellmaw Cannon|Hellmaw Cannon]]'' ====Scorpion Cannon==== ''See main page:[[Scorpion Cannon|Scorpion Cannon]]'' ====Tower Gun==== [[File:Tower_Gun.JPG|200px|right|thumb|Tower Gun]] More of a artillery than the average gun. The lazily named Tower Gun is one of the primary weapons of the [[Derp|derpy looking]] [[Blood Reaper]]. The Daemon Engine host four of these oddly-placed weapons in front for maximum frontal carnage. The battery of these Tower Guns mounted in its main tower launch constant salvos of fire, whilst its twin Skull Cannons blast apart armored targets. This ensures a constant rate of bombardment on enemy positions. Still, it is a miracle that this this thing still stands upright from all that recoil being fired at once. Or so you would think if you were a nerd who paints little figurines and has never touched a gun. Recoil diminishes followup shot accuracy. It doesn't knock down giant heavy structures. Design still looks kinda stupid, though. ====Skull Hurler==== [[File:Skullhurler.jpg|200px|right|thumb|Skull Hurler]] The Skull Hurler/Skullhurler aka the Pac-Man gun is a [[Derp|utterly hilarious and absurd weapon]] of Khorne. It is basically a weapon satirizing everything Khornate about the Big K (Or so we hope GeeDubs were satirizing...). [[Wat|This is a weapon that fires flaming skulls that chomps on enemy infantry.]] We can't make this shit up. Seriously what the literal Hell? Seriously, not even WH40k Wikia and Lexicanum can save this weapon from sounding absolutely ridiculous. According to the description, this Daemonic Weapon is commonly used by the [[Herp|just as ridiculous]] [[Lord of Skulls]] Daemon Engine, typically mounted on its left arm. The weapon's barrel is shaped in the form of a large metal skull with the Mark of Khorne emblazoned upon its forehead. The large skull that serves as the Skull Hurler's barrel is filled with smaller skulls that are either fired out of the larger skull's open mouth or the over-sized skull itself can be fired out of the weapon, accounts for the weapon's potent explosive force. We are honestly not sure whether Lexicanum or WH40K Wikia's failure in describing this weapon as cool could be considered an act of [[FAIL]] or [[Awesome]]. If that does not sound [[Stupid]] to you than you are in need for a medical checkup. ====Hades Gatling Gun==== [[File:Hades_GatCannon.png|200px|right|thumb|Hades Gatling Gun]] Should not be confused with the Hades Autocannon although they basically fire the same. The Hades Gatling Gun is a massive Daemonic Weapon that is commonly used by the Lord of Skulls Daemon Engine, typically mounted on its left arm. The weapon is a large, multi-barrelled gatling weapon that is capable of shredding groups of enemy infantry with a hail of fire composed of its massive ballistic shells. These shells are rune-graven ammo and the Gatling Gun is capable of firing several hundred rounds per second at maximum. These weapons are taken if you want to shred apart Horde armies as the Skull Hurler is aimed more towards heavily armored troops. [[Skub|As such, some may have considered calling it a form of Bolter, but the description of the weapon is vague which have let some other people to call it a form of Autoweapon.]] So far the only middle ground is that the Gatling Gun at best, is a projectile weapon of sorts, so it remains to be seen. It is also far more sensible looking than the Skull Hurler which grants the weapon extra brownie points for appearance and weapons function. Although this is Chaos we are talking here, [[FAIL|so it is a pretty low bar in the first place.]] ====Kytan Gatling Cannon==== [[File:Kytan_Gatling_Cannon.JPG|200px|right|thumb|Kytan Gatling Cannon]] Basically like the Hades Gatling Gun but mounted on a motherfucking [[Kytan]], the scariest Khornate Daemon Engine that is legit freaky, [[FAIL|not a fucking joke.]] Not much is known about this weapon, but is most likely functions similiar to the above weapon. Due to its similarities, it can be assume that the shells of the Kytan also use rune-graven ammo and is just as capable of firing several hundred rounds per second at maximum. Like the Hades, this weapon is used if you want to [[RIP AND TEAR]] hordes of enemies who are in the fucking way. Like the Hades, [[Skub|some may have considered calling it a form of Bolter, but the description of the weapon is vague which have let some other people to call it a form of Autoweapon.]] So far the only middle ground is that the Gatling Cannon at best, is a projectile weapon of sorts, so it remains to be seen. On tabletop, the Kytan's Gatling Cannon puts out the pain in the Shooting phase as well like the Hades, but what you really want to be doing is CLEAVING LOYALIST FILTH. ====Ichor Cannon==== [[File:Ichor_Cannon.JPG|200px|right|thumb|Ichor Cannon]] Ahhhh...the first in a list of Khornate [[/d/|Dick Guns.]] This is essentially the Lord of Skulls' take on a Inferno Cannon and Demolisher Cannon with its own Khornate twist. The Ichor Cannon is a large Daemonic Weapon that is commonly used by the Lord of Skulls Daemon Engine, mounted onto its front torso. The Ichor Cannon spits great goblets of burning blood upon the daemon machine's enemies. The enemys' skin would slough off and expose their muscles to the elements as they die screaming from the pain. The more fortunate ones get blasted into smithereens from the sheer shockwave and bone shrapnel of the Ichor Cannon, much alike a Demolisher Cannon. The blood are boiled until superheated in the multiple tanks at the back of the Lord of Skulls. The daemon engine's pure [[Rage]] is enough to heat up the weapon's ammunition. So yes, Khorne does indeed take the term "Make my blood boil" to its more literal and retarded extreme. Only in Games Workshop can you come up with a more retarded idea than this. The weapon takes the form of a large cannon with a spiked maw. ====Gorestorm Cannon==== [[File:Gorestorm.jpg|200px|right|thumb|Gorestorm Cannon]] The Gorestorm Cannon is another large Daemonic Weapon that is commonly used by the Lord of Skulls Daemon Engine, mounted onto its front torso like that of the Ichor Cannon. The Gorestorm Cannon is believed to fire large gouts of boiling blood upon the daemon machine's foes, boiling them alive. In a sense, the Gorestorm Cannon is a variant of the Ichor Cannon. Since this weapon uses basically the same retarded principle as the Ichor Cannon of boiling blood, what has been said about the Ichor Cannon could already be said to the Gorestorm Cannon. Of course their function is slightly different. The Ichor Cannon functions like a blood drenched shotgun, the Gorestorm Cannon functions more in line with a flamer as it sprays a torrent of highpressure boiling blood to a wide area. [[Wat|It is hot enough to melt units...for some reason.]] Unless the blood is acid like those of the Xenomorph Aliens, then the blood should simply boil the poor SOB instead. Gotta love attempts to apply science and logic to a ''daemon weapon'' of fuck reality. This weapon along with the Ichor Cannon have taken into the nickname of Period Guns/Menstrual Cannons for [[Red Rage|''obvious'']] reasons. The weapon takes the form of a large, yet short-barrelled cannon. ====Daemongore Cannon==== [[File:Daemongore.PNG|200px|right|thumb|Daemongore Cannon]] Yet ''another'' weapon exclusive to the Lord of Skulls. Sheesh, talk about hogging the spot light. The Daemongore Cannon is a large Daemonic Weapon that is commonly used by the aforementioned Lord of Skulls Daemon Engine, mounted again onto its front torso like the previous two weapons. Unlike the previous two, the Daemongore Cannon unleashes a gout of burning [[/d/|filth]] at the Lord of Skulls' enemies. The enemies engulfed by the evil tide cannot survive, for their armor, flesh and bone are reduced to molten slurry in seconds by its hellish furnace heat. Because of the way it functions, it could be safe to say that the Daemongore is like a Melta Shotgun, which is pretty damned [[Awesome]] when you think about it. The Daemongore Cannon is definitely more aimed towards large group of heavily armored infantry like Terminators and Centurions and could work well to even light and medium vehicles too. The weapon takes the form of a large, multi-barrelled cannon. ====Balemaw Cannon==== [[File:Balemaw_Cannon.JPG|200px|right|thumb|Balemaw Cannon]] The primary armament of the ridiculous [[Tower of Skulls]] Daemon Engine. The great, forward-firing Balemaw Cannon is primarily a ballistic weapon of extreme power. Akin to a Imperial Guard's Demolisher Cannon, the Balemaw Cannon is used to break apart fortifications and shatter enemy tanks in a single shot. The cannon is powered by the raw hatred of the Daemon Engine and it fires shells filled with maximum FUCK at its enemies. Those who aren't blown up by the weapon would be killed by the shrapnel. Unlike the Demolisher Cannon, the Balemaw has a ridiculous range and functions more like an artillery piece not unlike that of the Basilisk Artillery Gun. Still, despite the lack of Close Combat manliness, the sheer destruction from this weapon is enough to make Khorne proud. ===Slaaneshi Weapons=== ====Heartstring Lyre==== ''See main page:[[Heartstring Lyre|Heartstring Lyre]]'' ====Mirror of Absorption==== [[File:Mirror_of_Absorption.JPG|200px|right|thumb|Mirror of Absorption]] {{Topquote|Mirror, mirror, on the wall, [[Anal circumference|whose ass is going to be fucked up worst of all?]]|[[Warhammer 40,000/Tactics/Chaos Daemons(8E)]]}} Less of a weapon and more of a tool to [[Troll|deliberately fuck with Psykers.]] A bizarre contraption that acts as a psychic turret. The Mirror of Absorption is an an ornate semi-sentient relic taken from the Palace of Slaanesh by Daemonette Heralds known as the [[Daemonette#Contorted Epitome|Contorted Epitome.]] These tools are anti-psyker weapons meant to make [[Psyker|Psykers]] [[Drugs|tripped the fuck out]] by absorbing the psychic energies before blasting it back at them. This disturbing creation will make a formidable addition to any army of Slaanesh Daemons. It’s a psychic conduit, [[Just As Planned|able to manifest and deny two powers a turn,]] all the while gaining a bonus from its '''Gift of Power''' ability whenever it does so (Which adds +1 to Psychic tests and Deny the Witch tests taken by the particular model). On the off chance that an enemy Psyker does breach the Contorted Epitome’s psychic defenses, it will be all but immune to any mortal wounds it suffers. As its next special rule, '''Swallow Energy''', allows the Epitome to roll one D6 each time it suffers a mortal wound, [[Troll|and on a 2+, that mortal wound is outright ignored.]] It also has the means to prevent enemies from Falling Back. That rule is called '''Horrible Fascination''' and it forces any unit within 6" of the Epitome to roll a 3D6; the unit can only Fall Back if the total is less than the highest Leadership characteristic of the unit – that ability will be all the more effective if you supplement it with the '''Phantasmagoria''' power from the Slaanesh discipline first. What really makes the Mirror powerful is its synergy with the [[Daemonette#Infernal Enrapturess|Infernal Enrapturess]] and [[Fiends of Slaanesh|Fiends.]] It will be very hard for enemy Psykers to stay out of range on all those de-buffs given the mobility of those units. It also synergies well with Fiends providing an additional means of holding units including flyers in combat. The Epitome is an auto-include. [[Awesome|Not only is it good on its own it can follow the initial engagement forces no matter their speed.]] ====Tormentor Cannon==== ''See main page:[[Tormentor Cannon|Tormentor Cannon]]'' ===Nurglite Weapons=== ====Pandemic Staff==== [[File:Corrupted_Staff.JPG|200px|right|thumb|Pandemic Staff]] A staff that is used to conduct Father Nurgle's plagues from the Warp into the materium. The Pandemic Staffs are vessels for the diseases of Nurgle when they are carried from the Warp to the materium and can be released in battle to feast upon enemy units. These staves can discharge a torrent of noxious gas or disease-ridden swarm of flies (AKA one of the plagues of Egypt from biblical times) to sicken, weaken and slowly kill off the enemy in a long battle of attrition/endurance. They are sometimes called the Corrupted Staff and is mostly used by the [[Malignant Plaguecaster]]. Functions as a normal weapon in melee regardless if one calls it a Corrupted Staff or Pandemic Staff, can be discharged at an enemy unit within 12"; roll a D6 for each model in the unit, applying a normal S3 hit for each model that rolls a 4+. {{clear}} ====Bile Spurt==== ''See main page:[[Bile Spurt]]'' ====Plaguespitter==== ''See main page:[[Plaguespitter|Plaguespitter]]'' ====Entropy Cannon==== [[File:Entropy_Cannon.JPG|200px|right|thumb|Entropy Cannon]] Entropy Cannons are the standard-issue secondary weapons for the [[Plagueburst Crawler|Plagueburst Crawlers]]. Despite being a prominent secondary weapon for a Nurglite daemon engine, not a lot is known about this weapon. [[Fail|You would expect GW to put in ''some'' effort on their fluff eh?]] Nevertheless, from what we gather from both its name and its rules, the Entropy Cannon is some kind of anti-tank weapon that shoots out some weird [[Doctor Who|timey-whimey stuff]] that accelerates the aging process of the target by a factor of a billion. Seeing as how metals and other materials organic or otherwise, age/rust via accelerated temporal entropy, this creates credence to such a theory. Crunchwise, these things are Heavy 1, 36", S8, AP-4, Dd6 weapons, effectively making it a short [[Lascannon]]. For one Command Point you could use '''Accelerated Entropy''', which allows the Plagueburst Crawler to have a permanent aura, pre-battle. Entropy Cannons as well as those on other Plagueburst Crawlers within 7", gain the Plague weapon rule and treat damage rolls of 1 or 2 as a 3 instead. ====Heavy Blight Launcher==== ''See main page:[[Heavy Blight Launcher|Heavy Blight Launcher]]'' ====Plagueburst Mortar==== ''See main page:[[Plagueburst Mortar|Plagueburst Mortar]]'' ====Plague Catapult==== [[File:Contagion_Catapult.JPG||200px|right|thumb|Contagion Catapult]] The Contagion Plague Catapult is more of a misnomer than anything else, as it functions more like a trebuchet than a conventional catapult. The Catapult on the Contagion is the primary weapon of the [[Contagion]] Daemon Engine of Nurgle. These weapon chuck all sorts of junk such as chunks of Chaos-saturated stone, clusters of decaying corpses and other disease-infested filth. When these vile bombs impact they spray ichor and infected debris across a wide area. The pestilential aura that surrounds the site of these bombardments fills the air with corruption and the malaise of Nurgle's Rot which quickly spreads across the battlefield. Those who survive the initial bombardment soon contract a variety of virulent diseases. Likewise as a catapult, the Contagion isn't just limited to mere pestilent ammunition, for hard to hit critters like tanks, it could use explosives if needed. Although it is generally frowned upon due to the flames destroying some of Papa Nurgle's gifts. As such, the Catapult whilst simple and primitive, still oddly [[Gets shit done]]. {{clear}} ====Rot Cannon==== ''See main page:[[Rot Cannon|Rot Cannon]]'' ====Pus Cannon==== ''See main page:[[Pus Cannon|Pus Cannon]]'' ===Tzeentchian Weapons=== ====Warpfire Flame Cannon==== ''See main page:[[Warpfire Flame Cannon|Warpfire Flame Cannon]]'' ====Bolts of Change==== [[File:Bolts_of_Change.JPG|200px|right|thumb|Bolts of Change]] The secondary weapons of the [[Silver Tower of Tzeentch]] Daemon Engines. The Bolts of Change is fueled by the powers of the [[Thrall Wizards]] aboard and take the form of sorcerous blasts of Warp power. The tower is armed with several of these turret-mounted weapons. These weapons are not as powerful as the Beam of Power weapon, but instead feature a higher rate of fire than the tower's main weapon. The Bolt of Change are fired in volleys, and the number of shots fired from the tower's secondary weapons are always random, as befitting the Lord of Change. The exact number of secondary cannons mounted on the construct are unknown to the Inquisition, though the number may simply be different from one Silver Tower to the next, as befitting the randomness and love of change for its own sake of Tzeentch. ====Beam of Power==== [[File:Beam_of_Power.JPG|200px|right|thumb|Beam of Power]] Possibly the largest Daemon Weapon to date. The primary weapon of the [[Silver Tower of Tzeentch]] Daemon Engines. The Beam of Power is fueled by the powers of the [[Thrall Wizards]] aboard and take the form of sorcerous blasts of Warp power. Each Silver Tower is usually armed with at least a single turret-mounted Beam of Power weapon which serves as the tower's primary offensive weapon. It is powerful enough to engage and destroy enemy armored vehicles. These Beams are powerful enough to even damage the hulls of Starships and crack open the crust of planets as seen during Magnus' invasion of the Fenris System. It would be same to assume that the weapon itself is located at the bottom of the Silver Tower; basically it is the pointy bit that seem to crash down on Fenris' surface.
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