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==In the Before Time== [[Image:Epic_titans.jpg|thumb|300px|]] [[Image:Epic_box.JPG|thumb|300px|Box]] Epic began as a system by the name of ''Adeptus Titanicus'' and was all about giant-ass [[Titans]] fucking each other over with huge weapons and stamping on puny infantry. Then, along came a system called ''Space Marine: Epic'' designed to allow more rounded armies and hailed as a way to show the true scale of Warhammer 40k conflicts, seeing as the fluff demands wars on the level of the [[Apocalypse]] over a Black Templar spilling iced coffee on an Eldar Guardian. As this was during the ''Second Edition'' phase of design, it did this via a diseased combination of "Army Cards" where building an army was a matter of creating a spreadsheet with a bunch of dead trees. In this system the majority of models were 1/350 scale, while large vehicles were 1/700 scale to keep them affordable (seriously, there was a time when Games Workshop actually thought like this). This also got GW the ''Space Marine'' registered trademark in the UK, which they took great joy in forcing figures based on the ''Aliens'' franchise to acknowledge even though the second movie came out first. Old Epic had some strange issues with armament; specifically, weapons were divided into broad types with no real acknowledgement of different subtypes; all "bolters" (pistol, bolter, storm, heavy) had the same stats, for example, and the Battle Cannon in a [[Baneblade]]'s turret had the same stats as the one in a [[Leman Russ Battle Tank]]'s, or the one in a Stormblade's sponson. ===How it worked=== [[Image:Epic_army.jpg|thumb|300px|Army]] An Epic army was organised using army list-like groupings based on cards with point values. Armies were built around Company cards, which could have up to five Support cards and one Special card. Company cards were company-level infantry (e.g. Space Marine Battle Companies, Eldar Warhosts, or Ork Clans) which were usually split into three separate detachments on the table. Support cards were additional infantry squads or tank squadrons, and Special cards were the army commanders or superheavy vehicles, Titans and suchlike (think 'decurion' formations, and you're on the right track). Each of these cards also had a point value printed on it, and as usual armies were limited to a number of points agreed on by the players.
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