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==How to make the flying circus== To Create the flying circus you need a few things: * 1 - "Daemons", "Black Legion" and "Chaos Space Marines" codexes. * 2 - Ally together either team. Add them all if the games big enough. Here's a look at using the CSM codex with allies. * 3 - Daemon princes, spend points on all of them! Cheap daemon princes. Best to buy dirt cheap troop units. (I'm looking at you cultists) * 4 - Wings!!! * 5 - Power armor (4 wounds with a 5++ save wont take you far, maybe against an assault army?) * 6 - Appropriate marks for the right job: See the different flavours of chaos below. * 7 - No mastery levels (keep dat shit for the wizards in squad protection) * 8 - No Daemon weapons (Do you really need Daemon weapons if you've got a sky full of daemon princes?) * 9 - No gifts no war gear. Only take wings and power armor * 10 - Get a good look at your opponent's miserable face while you deploy them. While considering your mix of elements above, you should also consider what flavour of Chaos you will be. Like with different types of Pokemon, Chaos types are good against certain things! * Nurgle (shrouded and slow & purposeful) wings eliminate slowness while providing cover, and now that FMCs can jink while gliding you have 2+ cover save at all times - GOOD AGAINST SHOOTY ARMIES * Tzeentch (re roll all 1's on any saves) no explanation how that's useful - GOOD AGAINST ANYTHING * Khorne (furious charge) you're a Strength 6 monster. Only use if you're against heavy creatures/vehicles - GOOD AGAINST TANK/MC ARMIES * Slaanesh (fleet, +3 inches to the run move, rending) only take if you're not making a "FLYING" circus - GOOD IF YOU DON'T HAVE WINGS
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