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Four By Five Magic
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== Words == There are nine words of power. Spells are usually an action (verb) and a realm (noun) together. Below are also the words in ''Latin'' in case you want to get all Harry Potter. (<s>Don't forget that Latin puts the verb after the nouns.</s> In Latin, object is marked with the accusative case — that is, for you neckbeards who don't care about linguistics, you can put verb and noun anywhere as long as you change the word accordingly: therefore nāvitās → nāvitātem. This, of course, is made difficult due to the translation being half-assed at best.) The Four Actions: * '''Communicate with''' (''dēferō''): Read, Seek, Inform, Sense, Determine, Understand, etc. * '''Diminish''' (''īnfirmō''): Weaken, Damage, Injure, Reduce, Break, Dull, Deteriorate, etc. * '''Enhance''' (''augeō''): Strengthen, Heal, Enlarge, Repair, Sharpen, etc * '''Control''' (''temperō''): Shape, Hold, Command, Form, Direct, Dictate, etc. :(only after mastering the other actions can a magician learn to properly use the Control word). The Five Realms: * '''Body''' (''corpus''): Living body of sentient beings, animals, plants. * '''Energy''' (''navitus''): Fire, wind, electricity, motion, sonic - and if the GM is willing, time. * '''Matter''' (''materium''): Solid material with no mind - stone, metal, wood, leather, paper, plastic. * '''Mind''' (''mentus''): That which normally inhabits and animates/motivates an aware creature. * '''Spirit''' (''animus''): That which motivates the living but no longer inhabits a body, or never did, or what unnaturally inhabits a body, item or location. : (only after mastering the other realms can a magician learn to properly use the Spirit word). (Water overlaps Energy and Matter realms: vapor or liquid water would be Energy, because you're altering its motion, but ice or stagnant water would be Matter.) These combine into twenty spell effects.
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