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==Why Play TAO Coalition?== You want shooting, and lots of it. While TAO melee tends to not be the best, they do have a few tricks up their sleeves, but the biggest thing they bring to the table is effective guns, vehicles, and mecha. <tabs> <tab name="Grimdark Future"> ====Pros==== * Lots of AP(1) and AP(2) weapons * High volume of fire * Vehicles and suits can be fairly mobile, with Ambush, Flying, and Strider being common rules * Jackal units can provide some cheap melee/chaff * There are multiple ways to improve shooting even further * Shield drones allow units to actually be quite tough ====Cons==== * Most units are pretty expensive * Low-average number of activations * Almost everything sucks at melee * Morale is average at best * The majority of your units suffer in the Defense department * Limited psychic powers
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