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Mechanics in Pause
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==Time Flow== As with real life, time flows in '''''Pause'''''. When a Pause occurs, the flow of time temporarily splits into two: the βnormalβ flow of time in which most people exist and the isolated flow of time within a Pause. The normal flow of time stops in a Pause, locking everyone and everything unable to participate in a Pause into place, while those who are able to participate can move and act (albeit with a degree of difficulty) within the Pause. The participants β both characters and enemies β are able to act within the Pause through the use of '''Personal Time''' (βPTβ.) In order to do anything in a Pause, whether it is moving yourself or taking an action, the participant must commit some of that Personal Time to the external surroundings to influence them. As such, the committed Personal Time then becomes '''External Time''' (βETβ.) Eventually, the External Time is returned to the participant as renewed Personal Time, thus completing the '''Time Flow'''.
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