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== Lokhust Heavy Destroyer == [[File:Lokhust Heavy Destroyer.jpg|200px|thumb|left|[[Heavy-chan|Does this chassis make me look dummy thicc?]]]] '''Heavy Destroyers''' (Changed in 9th to be the '''Lokhust Heavy Destroyers''' to differentiate from their newer brothers) used to be a Heavy Support choice for [[Necron]] armies, despite having exactly the same stats as regular (Fast Attack/ 7th Jet pack infantry) Destroyers except for a more powerful gun. In a stunning display of common sense, [[Games Workshop]] realized that splitting them up was silly, and in the Fifth Edition [[Codex]], all Destroyers are under one Fast Attack choice: up to three Destroyers in a squad can become Heavy Destroyers, upgrading their [[gauss cannon]]s to [[heavy gauss cannon]]s to have fun hunting tanks. [[Games Workshop]] then clearly went retarded again and in the 7th edition codex put heavy destroyers back into the heavy support section, but still allows one (yes ONE) model in a fast attack destroyer unit to upgrade to a heavy destroyer. 8th changed this yet again: now a destroyer in a fast attack unit can upgrade to a heavy destroyer as long as there are at least 3 destroyers in the unit. From a practical standpoint splitting them into two units works. Heavy Ds have longer range and a weapon dedicated to tank and monstrous creature hunting, where Destroyers suffer from Necron 'short' range and excel at MEQ hunting. 9e gives them a choice of two different weapons- the horde-blasting [[Enmitic Exterminator]] and the tank-killing [[Gauss Destructor]]. Also brings all the Destroyers in Heavy support, with the choice of either adding an Heavy Destroyer in a unit of 1-6 regular Destroyers ([[Awesome|adding, not replacing]], so the unit goes up to 7) or taking only Heavy Destroyers in 1-3 units <gallery> HeavyDestroyer.jpg|OG Heavy Destroyer. Longer is always better. Lokhust2.jpg|Lokhust with Enmitic Exterminator. </gallery>
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