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Ork Light Kroozer
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==Class== ===Basic=== ====Basha Ordzdaka==== [[File:14427813_f1024.jpg|250px|right|thumb|The most flexible of the lot.]] The first type of Light Kroozer called the Basha. The Ordzdaka-class is a well suited vessel for the Orks, with its quad rack of [[torpedo]] launchers, the Ork's heavy prow armor and boosted hull points and their favoured ramming strategies, the Basha Ordzdaka can release a salvo of torpedoes moments before making contact on a ram to provide fast crippling burst damage for a very affordable price. Therefore, the Ordzdaka is quite adaptable and flexible for an Ork ship. Granted, it's still shit at long range, but the diversity in its weaponry allows the Ordzdaka to not be gimped by its own Orkish philosophy, allowing it to chase down and duke it out with other light cruisers of its calibre. It is armed with 4 [[Torpedo]] Launchers and 2 [[Ship Gunz|Gunz Battery Weapons.]] *'''Length:''' 4km *'''Mass:''' 24 megatonnes; approx *'''Crew:''' 66,000 crew; approx *'''Acceleration:''' 2.7 gravities maximum sustainable acceleration ===Carrier=== ====Basha Urd Unki==== [[File:14427825_f1024.jpg|250px|right|thumb|When the only thing going for ya are torpedoes and fighters, you might as well sit this one out.]] The carrier-class of the Basha family. The Basha Urd Unki is a pretty unique line ship due to the fact it carries absolutely [[Wat|no standard weaponry whatsoever.]] While not a very popular design in itself amongst the Orks, the Carrier variant of the Basha does benefit those who favour more boarding actions or Kaptins with a close affinity to the Fly Boyz, by taking both a quad rack of [[torpedo]] tubes and a dual launch bay for a relatively, pretty cheap price. Of course, due to its lack of proper armament, the Urd Unki isn't suited for close range, unlike most Ork vessels. Putting the ship in more of a support role than a mainline warship. This, in turn, has made the Urd Unki be viewed as 'un-Orky' by most Greenskins and who can blame them? They probably let the Kaptins with these hang around the armies as a way to load off the Fly Boyz, who are arrogant pricks to an Ork. It is armed with 4 [[Torpedo]] Launchers and 2 Launch Bays including [[Ork Assault Boat]]s, [[Fighta]]s, [[Bomma]]s, [[Landa]]s and [[Fighta-Bommer]]s. *'''Length:''' 4km *'''Mass:''' 22.4 megatonnes; approx *'''Crew:''' 45,000 crew, 10,000 pilots and support staff; approx *'''Acceleration:''' 2.7 gravities maximum sustainable acceleration ===Ordnance-Boat=== ====Basha Ordzgargdaka==== [[File:14427819_f1024.jpg|250px|right|thumb|The quintessential close-ranged brawler.]] The almost [[Derp|unpronounceable Basha Ordzgargdaka]] is the more [[Dakka]] version of the Ordzdaka. Armed with the [[Mega-Kannon]], the weapon is sort of the Ork's other macro weapon, similar to the Adeptus Astartes [[Bombardment Cannon]], it simply trades rate of fire and range for a higher damaging, slower firing, incredibly short-ranged shot. Since the Ork ships are designed for ramming attacks anyways, you should generally be engaging with your Basha Ordzgargdakas at close range anyway. Fast enemies like the Aeldari and Drukhari tend to give Ork ships a really hard time, to begin with, but thanks to the easily avoidable range of the Mega-Kannon, the Basha Ordzgargdaka may be less preferable than normal against these factions. It is armed with 1 [[Mega-Kannon|Mega-Kannon Artillery]] and 2 [[Heavy Ship Gunz|Heavy Gunz Battery Weapons.]] *'''Length:''' 4km *'''Mass:''' 26 megatonnes; approx *'''Crew:''' 70,000 crew; approx *'''Acceleration:''' 2.7 gravities maximum sustainable acceleration
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