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==Overview== They are the most ubiquitous vehicle period on the tabletop, as well; they are cheap, effective, easily-modded, and useful in a wide array of scenarios. They give Devastators the ability to get where they need to set up, Rubrics mobility, and if nothing else are something to hide behind when [[Eldar]]/[[Imperial Guard]] starts trying to snipe your commander with [[Bright Lance]]/[[Lascannon]] fire. They can also be used as battering rams and for Tank Shocking enemy units. Topping it all off, they can pump some ammo down-range for when you really need to squeeze out some extra fire. If you ''don't'' take them out while their cargo is inside, you'd better take them before they do such dick moves as acting as moving cover, providing fire support (for the Chaos version, though the loyalists can do the same with the Razorback) and acting as tank shockers, since the annoyance factor of these things racks up in a hurry. They're also pretty ubiquitous in universe as well, being a go to for whatever is needed at the time - there are even ambulance, firefighter, and water cannon riot control rhinos in the fluff. Rhinos aren't terribly well-armed OR well-armored; their front and side armor are AV11, and their rear armor is AV10. Their only weapon is a [[Storm Bolter]] ([[Combi-Bolter]] for the Chaos version). However, they are impervious to most antipersonnel fire from the front or sides (unless you fight Necrons or Tau), and the fact that they're ''so frickin' cheap'' to use - means they see a ''lot'' of use in literally every Space Marine and Chaos army that isn't completely drop-pod/teleport happy (and even then they may see quite a few Rhinos). It's so simple that it can be repaired by your average [[Imperial Guard|Guardsman]] (seriously), and its armor is thick enough to hold off considerable amounts of anti-personnel fire - handy against the [[Ork]]s and [[Dark Eldar]]. [[Firaeveus Carron]] hates the things for some reason. Brother Albus of the [[Thousand Sons]] has informed us that this was because Carron was dropped on his head during his gene-seeding process. Like, for the entire day he was dropped on his head over and over. Also, Brother Vold, also of the [[Thousand Sons]], has hinted that the first thing he saw as a mortal was a single Rhino running over a lot of his hometown. Which would be badass if it wasn't so unbelievable. As a broad counterpoint, there are a couple reasons to not utilize Rhinos. Firstly, as a cheap, efficient transport, they have a deleterious "pounds to points" ratio. Building up a large force of the transports does not swell a starting army quickly and they are thus shied from by players looking to start a force. Secondly, they have little offensive presence, especially with tank shocks being wholly unreliable. Certain editions favored raw aggression and static firebases, which left Rhinos out cold. In a similar vein, they did not always transport troops faster or more safely than walking, again edition-dependent. An early exploded transport was slower and could cause more damage to a squad than the stray rokkit that blew the Rhino up. Additionally, they can't carry bulky models or be used for scouting or infiltration well, thus closing off other combat styles from finding their use.
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