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==PC Statline== ::'''Hit Points:''' 2 ::'''Size & Type:''' SROs are Constructs that can choose to be either Small or Medium. Small SROs gain +2 to Dexterity, medium SROs gain +2 to Strength ::'''Senses:''' Darkvision 60 ft. ::'''Healing Circuit:''' In addition to being constructs and thus able to benefit from spells like Make Whole, SROs count as living creatures for the purposes of magic healing effects that work on living creatures, though the number of Hit Points restored in such cases is halved. A character must use the Engineering skill to perform the tasks of the Medicine skill on SROs. SROs also heal naturally over time as living creatures do, and can benefit from magic or technology that can bring constructs back from the dead, as well as effects that normally can’t (such as raise dead). ::'''Integrated Equipment:''' SROs come with an integrated standard Datajack and Comm-Link, both of which cannot be removed without harming the SRO unless they are helpless. They also have an additional prosthetic of a level equal to half their own level and can be replaced as they level up. None of these implants are counted against the number of prosthetics an SRO can take and do not take up any additional slots. ::'''Robotic:''' SROs are immune to bleed, disease, death effects, poison, nonlethal damage, and sleep effects unless those effects specify they affect constructs. SROs can be affected by effects or spells that normally target only humanoids, but receive a +4 racial bonus to saving throws against such effects. SROs can eat and drink, though they don’t need to, and they must recharge their internal batteries by entering an off-line mode that is similar to sleep for 8 hours every day. SROs do not breathe or suffer the normal environmental effects of being in a vacuum. {{Starfinder-Races}}
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