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==Playing Shadow Elves== Mechanically, shadow elves function the same as your standard [[Basic Dungeons & Dragons]] [[Elf]]. Like elves, after achieving 10th level, they can choose to progress to the 20th level as either Elf Lords (gaining increased [[Fighter]] abilities) or Elf [[Wizard]]s (gaining increased spells). Alternatively, a shadow elf can take the Shadow Elf Shaman racial class; these shadow elves are pure magic users, but possess access to a number of [[cleric]] spells. To qualify, a Shadow Elf Shaman needs a minimum of 9 [[Intelligence]] and 9 [[Wisdom]]; a Shaman with Int 13 and Wis 13 gains +5% Experience, and one with Int 13+ and Wis 16+ gains +10% Experience. They possess the same default abilities as any shadow elf, but require an extra amount of XP to gain each level, and gain bonus spells of 1st to 7th level; they can reach level 22 in total. They are considered to be following the "Elf Wizard" upper-ranked class automatically; this means they ''cannot'' gain the increased attacks or attack rank of an Elf Lord. One major drawback to shadow elf shamans is that they cannot cast their shaman spells without access to a specifically powerful soul crystal - and these crystals disintegrate when brought up to the surface. [[Mr. Welch]] converted Shadow Elves to an [[elf]] subrace for [[Dungeons & Dragons 5th Edition]]; aside from the fact that he states Mystaran elves lose the "Trance" trait from their core racial stats, Mystaran Shadow Elves gain +1 Wisdom, free Proficiency in Religion, Darkvision 90 feet (yes, inferior to [[drow]], but they don't get Sunlight Sensitivity, either!) and free Longsword, Shortsword, Crossbow and Spear weapon proficiencies.
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