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==Factions== ===Loyalists=== Some of the Legions have stayed loyal to the Emperor and His vision of a Secular Imperium, Entering a Golden Age. *Imperial Fists *Raven Guard *Salamanders *Blood Angels ===Traitors=== As in the main 40k setting, Lorgar discovers the powers of Chaos and attempts to lead his brother's into their all-too-eager arms. *Sons of Horus *Word Bearers *Alpha Legion *White Scars ===Path Of Ascension=== The Forces of the Path of Ascension, sometimes referred to Ascensionists, are a transhumanist movement who believe that humans need to evolve to survive the perils of the Galaxy. Their methods vary from cybernetic enhancement to trying to turn all humans into Psykers *Thousand Sons *Iron Hands *Emperor's Children ====Organisation==== Individual Enclaves of the Path of Ascension are ruled over by a Cleric or Magos of the Path. Each of them is in charge of the organisation, goals and ideals of the specific Enclave. Each Enclave is nominally under the control of the 3 Primarchs but they rarely interject into the affairs of enclaves not specifically run by them. There are three predominant schools of thought within the Path of Ascension. Each differs wildly on their approach to ascending humanity. ;Scions of the Machine The Scions of the Machine, or Machinists, believe that cybernetic augmentation is the quickest and most efficient path to transhumanism. The majority of this movement is made up of Iron Hands. Machinist practitioners will often look similar to the tech priests of Mars, with little to no organic components on display. Tend to rely on heavily augmented soldiers, basic soldiers are akin to skitarii, the former astartes are comparable to myrmidons. They tend to utilize more esoteric weapons than the rest of their allies such as volkite, rad, and even phosphex weapons. Most enclaves have at least a small number of robots, larger enclaves can have entire legions of them. ;Scions of the Flesh The Scions of the Flesh, or Organicists, believe that the genetic augmentations that an Astartes receives are the first step on the Path to Ascension. Practitioners of this path can vary wildly in appearance and behavior. Whilst the most advanced skin-forges can create beautifully sculpted specimens of humanity, there are plenty of less advanced enclaves that produce barely human mutants with bodies stuffed with unusual and unnecessary organs. Tend to rely on biologically modified soldiers. Basic soldiers are pseudo astartes akin to Kor Phaeron, although they are also known to utilize augmented abhumans, most notable Ogryn with strength similar to a Primarch, and ratlings able to actively slow down their metabolism so they can hold a position for days before taking a shot. Astartes tend to be even more advanced than Bile's New Men, being stronger, faster, and tougher than a normal astartes. Unfortunately their modifications are sometimes unstable and astartes and mortal auxiliaries are known to sometimes break out into cancerous tumors, that at best end up leaving them crippled for life after they are removed, and at worst kill them outright. ;Scions of the Mind True to Magnus' original scheme, the Scions of the Mind, or Mystics, pursue any opportunity to develop psychic abilities in their brother Astartes as well as the mortal humans within their enclaves. Outwardly, the Scions of the Mind appear often weilding their psychic might openly. Carry out breeding programs to create psykers and sometimes even request the assistance of the biologists and mechanicals in augmenting psychic abilities even further. Their basic armies tend to be made up of squads led by psykers able to prenaturally predict the flow of battle, with specialist teams of storm troopers which are entirely made up of psykers. Their astartes are mostly psykers, non-psykers are shunned and either thrown into the fray to die, abandon their order for one of the other orders, or undergo dangerous geneseed modification or mechanical augmentation to gain psychic abilities. ====Notable Enclaves==== ;Medusa Ferrus has kept his marines on a short leash, largely avoiding the fall into the madness that has overtaken many of his brothers. Nonetheless, they still make widespread use of advanced technology. While they may not be as heavily augmented as some of their brother legions, they are undoubtedly better equipped. Senior officers utilize weapons and armour crafted by Ferrus Manus himself. The Iron Hands tend to shun the usage of mortal auxiliaries, viewing them as weak, although they are willing to utilize them if the situation is desperate. They are nominally loyal to Lion, although he and the stubborn Ferrus are often at odds with one another. ;Chemos Fulgrim has turned his homeworld into a magnificent palace world covered in gardens and crystal towers. The armies of Chemos are highly trained and heavily modified soldiers. Both mortals and astartes are organized into hundreds of different warrior brotherhoods. Seeking worthy challenges, they often offer their services to the Imperium, Space Wolves, and Free Legions as mercenaries. Only rarely does Fulgrim grant his services to the forces of Chaos. The forces of Chemos tend to be flamboyant combatants. Itβs warriors prefer to utilize swords, spears, glaives, and axes over guns and more practical weapons of war. ;Prospero The great libraries of Prospero are defended by thousands of psychic astartes and hundreds of thousands of human auxiliaries with elite psyker storm trooper squads and psychic senior officers. Often psychic potential, research into the topics of the warp and psychic powers are the only way to advance in Prosperine politics. Even the most brilliant military officer is unlikely to climb the ranks without psychic abilities. Prospero's astartes and auxiliaries often undertake minor raids throughout the galaxy in order to recover lost knowledge or "rescue" powerful psykers from the Imperium or Free Legions. ===Free Legions=== The Free Legions are a revolutionary force in favour of overthrowing the tyranny of the Emperor, replacing it with a more egalitarian government. At the same time, they feel that Horus and his forces are corrupt and as likely to damn the human race as the Emperor or the Ascensionists. *Death Guard *Iron Warriors *World Eaters *Night Lords ===Renegades=== *Ultramarines **Guilliman, still technically loyal to the Emperor, has hidden himself way from the rest of the galaxy and created his own semi-autonomous Imperium Secundus *Dark Angels **Lion El'Johnson left the imperium decades ago after the indignation of not being chosen as warmaster. He feels that if he can't be the heir-apparent to the Imperium, he might as well just make his own empire. *Space Wolves **Russ hates Magnus the Red more than words can describe. He has abandoned any semblance of loyalty or duty in his own personal crusade to crush Magnus and his sons.
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