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== Tabletop == Ranting and accusations aside, the Stormhawk boasts respectable stats and firepower. It has Front AV 12 and the same Ceramite Shielding as the Storm Talon, but lost strafing run and hover in exchange for the increased agility of supersonic. It comes stock with TL [[Assault Cannon]]s, a [[Las-Talon]] (basically a [[Lascannon]] with twice the shots at half the range) that can be exchanged for an [[Icarus Stormcannon Array]] and TL [[Heavy Bolter]]s that can be upgraded to [[Skyhammer Missile Launcher|Skyhammer]]/[[Typhoon Missile Launcher]]s (Typhoon negates a lot of drawbacks). It also comes with a new piece of equipment called the [[Infernum Halo Launcher]] to re-roll failed jink-saves. The Stormhawk can be kitted out to either pump out a lot of shots at mediocre AP or fewer but stronger high AP shots. Unfortunately, it is only BS3 against non-flyer/skimmer units now, thanks to the new flyer rules. You can run up to 4 in a single FA slot, without needing to keep coherency, unless of course you wanted to. The 8th edition version of this ripoff conversion made it actually cheaper to field with a [[what|slightly better payload]]. It's a dedicated flyer, so it lacks it's potato cousins' anti-ground capabilities in exchange for a default airborne weapon, and the inability to fly low. New rules allows it to shoot 3 different weapons at 3 different targets at the same time. Let's remember, this fella has 2 dedicated anti-air weapons, and 2 fixed assault cannons plus a sweet Anti-Air bonus. However, it can still be fitted to hit anything in the air, as well as on the ground AND after moving, with only a -1 BS penalty. The only other penalty is being forced to move a minimum distance to keep from crashing, though most land-based shooters will have a -1 penalty to BS because it's Supersonic. Overall, it's a slightly better [[Land Speeder]].
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