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==Flames of War== In game, the T-34 is a solid medium tank with a few interesting features that make it difficult to play in most situations but also help drive the price down. It is exceptionally mobile with a 2+ cross check and a 12" tactical move, but have a -1 to hit on the move. They have good armor for a medium tank, but are aggressive at best. They only have penetration 9 on the main gun, meaning they struggle against even German medium armor in late war. Fortunately, Late War players have access to the T-34/85, which pretty much resolves all these issues while keeping the strengths of the previous model. When used right, you can drown your opponents in a tide of glorious stalinium. When used clumsily, however, you'll simply waste lives and bring shame to your country. For some pointless pedantry/trivia, the T-34 variants were never actually written as /76 or /85 by the Red Army - this was how then-present German armories designated them. The Russians designated the variants with a dash (T-34-85). ===Mid War=== ====T-34/76==== The Mid-War T-34/76 is the best tank anywhere on the Eastern Front, and arguably the best tank anywhere in the world at that time. It comes in two variants, Regular and Hero, affecting crew skill and morale. Axis players will surely enjoy seeing their PaK-36 guns get crushed under its treads after their shells bounce off, and their Panzer II's would be better off starting the game already discarded to save time. The Panzer III is able to do better, but it still fought at a disadvantage. The Soviet Union may have been losing the war by a wide margin in 1941-1942, but the Mid War T-34/76 has no equal. ===Late War=== ====T-34/76==== [[File:T-34-76 Statcard.jpg|thumb|left|Da Stats]] The T-34/76 is an interesting beast in Late War. Just like in Midwar, it comes in 2 flavors: Regular and Hero. Here the T-34 has a lot more predators, with a plethora of AT11+ guns making short work of your front armor of 6 and FA6+ tanks giving your AT9 cannon pause. This makes your tanks exceptionally cheap though at around 3 points per tank. Just make sure to bring something a little heavier to help take care of the heavier enemy tanks. The Regular T-34s are crewed by illiterate conscripts with a 5+ skill but a last stand of 3+, but they at least have a 3+ to hit, representing lessons learned by the Red Army in the furnaces of Kursk and Stalingrad. These tanks can be taken in companies of 5 to 10; massive Napoleonic blocks of Soviet engineering that are durable for the sheer number of hulls they bring. Roll your tanks up to the enemy, park, and start blasting. Your overworked trait makes it hard to be super lethal on the move, and your low skill makes it hard to use movement orders to overcome this or protect your tanks, but your mobility helps you get into position quickly. Interestingly enough, T-34/85s can be sprinkled in among your regular T-34/76s to help mitigate this, though you'll get a bit better value out of a full T-34/85 company. The Hero T-34s represent your hardened veterans of some of the most brutal fighting of the war. They lose the 3+ last stand, but have 4+ skill and a 3+ tactics. This, combined with the T-34s 2+ cross and mobility, means that they can better use terrain to help protect their their low numbers. They only come in units of 3 or 4, with the option to switch out up to half their tanks for T-34/85s. These formations are a lot easier to maneuver and use, being a lot more similar to traditional units in other armies. ====OT-34==== [[File:OT-34.jpg|thumb|left|Da firey stats]] A specialized variant of the T-34/76 and T-34/85, the OT-34 takes its name from ''Ognemet'', the Russian word for "Flamethrower." A cheerful wartime gift from the USSR to the Nazi invaders, the OT-34 has had its hull-mounted machine gun replaced with an ATO-41 (or later on, ATO-42) flamethrower to allow it to burn Nazis to death as well as shoot them, blow them up, and run them over. While the flamethrower's range is considerably shorter than that of any machine gun (100m or so), it is far more terrifying and extremely lethal. OT-34 tanks were rare (a grand total of less than 1500 were made between the 76 and 85 variants), intended for specialist roles when tough opposition in hardened structures or well-defended buildings needed the cleansing power of working-class flame. Because one of its machine guns has been swapped out and not its main cannon, the OT-34's range is less than a larger, heavier flamethrower could offer, but the OT-34 is also able to fight overall just the same as any other T-34 tank. It just has the bonus ability of getting good and close to help the Fascists out with their struggle against the Russian cold. Because only the hull-mounted machine gun is replaced, most any 15mm-scale T-34 could be designated as an OT-34 for gameplay purposes, but for complete accuracy, a different model is required, distinguished by the wider barrel of its flamethrower. ====T-34/85==== [[File:T-34-85 Stats B.jpg|thumb|left|Now with a bigger boomstick]] [[File:T-34-85 Stats A.jpg|thumb|left|I need a hero, I'm holding out for at hero 'till the end of the night]] The T-34/85 is the final evolution of the T-34 tank. It mounts a powerful AT12 fp 3+ cannon in a 3 man turret that gives it the ability to deal with enemy medium tanks far more reliably as well as shoot more accurately on the move. This really unlocks the T-34s full potential as a fast, brutal knife fighting tank that excels at exploiting breakthroughs and flanking enemy positions. The Regular T-34/85 tank company suffers from the same poor skill and survivability as its weaker T-34/76 equivalent, but maintains the same mobility and improves greatly on the firepower. The 3 man turret and improved firepower combined with that mobility give you great alpha strike potential. Help mitigate your casualties by blocking enemy line of sight with terrain, then pushing up and hitting with everything you have. The Hero T-34/85 tank company benefits from the same exceptional tactics and improved skill as their T-34/76 cousins. Use the skill to help increase your alpha strike ability and use your smaller companies to take advantage of cover and concealment. Maneuver is key here, you need to mass your tanks against the enemy and deal as much damage as possible up front that your enemy won't have a good chance to recover his footing. This will protect your relatively small numbers of tanks from enemy fire and help your tanks hit well above their weight.
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