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Total War: WARHAMMER
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=Setting= As you might expect, the game is set in the world of [[Warhammer Fantasy]]. The first game is set before [[The End Times]], the course of which by definition will be altered or prevented entirely depending on the course of the campaign, focusing on the Old World and Badlands while the forces of [[Chaos]] take the stage as the main antagonists of the game (as usual) even if you play as Warriors of Chaos since once they start their grand invasion most NPC factions drop their feuds temporarily. Meanwhile, the second game focuses on [[Lustria]], [[Naggaroth]], [[Ulthuan]] and the Southlands, as the factions seek to control (or undo) the magical Vortex at the center of Ulthuan. Lastly, the third game focuses yet further westward, namely the Dark Lands and the enigmatic land of Cathay, as well as expanding on the Chaos Wastes and, in the standalone campaign, letting you enter the Warp and traverse the chaos gods' realms. In a way this will be the last legacy of the original Warhammer Fantasy Battle, with hundreds of thousands of neckbeards probably migrating to the digital format from the now doomed 8th edition. Not only has CA (and GW, by extension) gone out of their way to faithfully include every playable faction from the actual tabletop, but they've gone out of their way to make formerly obscure/background factions such as the Vampire Coast, Cathay and Kislev into fully fleshed out factions with their own unique units and mechanics. Unfortunately, players originally had to shell out a lot of money if they wanted to indulge in the grand campaign experience of (Im)Mortal Empires, though this has recently changed for the better and you get nickle and dimed a bit less as you can access Imortal Empires just by owning Game 3. If you only own game 3 you can play Immortal Empires but only with Kislev, Cathay, or the Daemon factions. If you want anyone else, you will need to buy the corresponding game or DLC, so say you want to play Dwarfs you would need to buy either Game 1 or the King and the Warlord DLC (Note, you don't need to own the original game the DLC came from to buy it now.) A major exception to this rule is FLC characters, as you need to own the race they are a part of before you can download them. For example if you want to play as Imrik, you need to own at least game 2 or one of the High Elf DLCs to do so. Why did CA do it this way? Because they are still a business at the end of the day and thus demand your wallet. Still much better than the alternative of needing to own 3 full priced games for the full experience.
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