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==Why Play Orcs & Goblins== The great Green Tide is the army for any player wishing to field an army with an insane number of models and perhaps the widest variety of options per force org slot in the game. The level of army customization for O&G, as a result, is almost unparalleled. Orcs are right killy and excel in their specialized role of cc, but tend to suffer from their terrible leadership and initiative stats. In addition, their latest edition reintroduced the Animosity special rule, which can effectively cripple any given O&G unit and spoil any plans you may have so carefully formed. All in all, this army is often for those who wish to have lots of fun without being particularly competitive. However, like most armies, they have a couple of army builds that are very competitive and can do well in most situations given a competent general. Plus, you can fling hang gliding goblins at people.
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