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Campaign:Autobot Game/Redone Silence
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=== General Slots === *'''Aim-Calibrating Sensors:''' 1m+, Supplemental, Instant. 1m spent reduces environmental/situational penalties by 1d, increasing cost to 2m also negates a point of external penalty or prevents an effect from removing a success. Does not affect MAP, Wound Penalties, fear-based penalties, or others based on non-environmental factors. ST has final say. *'''Essence Pulse Cannon:''' 2m, (Installation cost 1m), Supplemental, Indefinite. Large assembly of wires and focusing crystals in left hand. Statline in Attacks section. Submods: Guidance Ray: +3 Acc, total of +4 for weapon *'''Sustained Augmentation of Perception:''' (Installation Cost 1m), Permanent. +1 Per, Per cap of 6. *'''Integrated Artifact Transmogrifier:''' 1m/charm or 5m (+1wp), (Installation Cost 1m), Reflexive, Indefinite. Reflexively pull Charms into the user's body. When hidden, they may not be activated. 5m hides all charms on the person. An additional 1wp spent when this charm is activated gives the user the normal flesh tones of a human, and may reflexively hide their soulgem. *'''Auxiliary Essence Storage Unit: (x3)''' (Installation cost 1m), Permanent. +30m peripheral, can only install this charm (Ess) times. *'''Protosynthetic Ammunition Replicator:''' 1m, (Installation cost 1m) Reflexive, Instant. Instantly creates 1 arrow/thrown weapon of any type and reflexively loads it. Ammunition dissipates after (Ess) actions. '''(Art 2)'''
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