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=== 8th Edition === [[Warhammer_40,000/Tactics/Tau(8E)#Special_Characters|Here's the Tactics page.]] He's the only unit so far with the {{W40kKeyword|FARSIGHT ENCLAVES}} keyword (aside from the Eight who are now a Lord of War choice, although of course you can pick Farsight Enclaves as your wildcard Sept for most other units), and buffs the melee abilities (and, if they're targeting {{W40kKeyword|ORKS}}, shooting too) of all nearby Farsight Enclaves units. He's also still a beast in melee, although he's not much good against larger targets - his sword may be AP-4, but he's only got <s> 5 Strength to swing it with. </s> Strength 8 now! His incredible accuracy (WS2+ with reroll 1s) and decent number of attacks will see him happily carving up lower-Toughness units whether they're armoured or not though, and if he gets in over his head he's always got the ability to Fall Back while shooting thanks to being able to {{W40kKeyword|FLY}}. Limitations on Commanders, no ethereals, and lack of units that can keep up with Farsight <s>drag his sept down in comparison to others though. No one said going your own way was easy.</s> Are you nuts? Coldstar Commanders with Fusion Blades in melee with him can wreck some serious havoc against characters and vehicles. Rerollable 1's to wound with an Y'vahra and Breacher Teams are nothing to sneeze at, and a stratagem that actually makes Crisis Suits accurate (with or without markerlights) really helps you get the most mileage out of them. Until you realize Y'vahra with any sept except for Borkan is an overpriced statue Sure you have to play them as a high risk high reward Deep Strike heavy army that likes to get up close and personal... but chances are you were going to do that anyways if you play FSE. All in all he is fluffy, but in modern meta high risk isn't compensated with high reward, because for reasons unknown crisis bodyguards are still short-sighted and look like downgraded aggressor primarines on jetpacks.
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