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===Horus Heresy 2.0=== {| class=wikitable ! || Pts || M || WS || BS || S || T || W || I || A || LD || SV |- | Leman Russ: || 450 || 8 || 8 || 6 || 7 || 6 || 6 || 7 || 7 || 10 || 2+(4++) |} Russ is here to fuck shit up this edition: *The '''Armour of Elevagar:''' provides the 2+/4++ typical of Primarchs, which is increased to 3++ against Flame, Melta, and Plasma weapons. Additionally, in any turn where Russ charges, the opponent is at -1 to-hit in melee. *'''Sword of Balenight:''' The infantry can opener, this weapon is pretty busted against both characters and entire squads. ''Master-Crafted,'' S+1, AP2, ''Murderous Strike (4+), Brutal (2), Fearsome Ruin''. **That means that any wound roll of 4+ inflicts ''Instant Death'', bearing in mind that S8 is already Instant Death against T4... but also any wound roll gets multiplied into two separate saves, so Eternal Warriors still need to be scared of this weapon. **The Fearsome Ruin rule also means that enemy units who suffer casualties need to roll an extra D6 when taking morale checks at the end of the phase and discard the lowest, making them considerably more likely to run away and be swept up. *'''Axe of Helwinter:''' The everything else option. This weapon is also ''Master Crafted'', S+2, AP2 ''Sunder'' and ''Reaping Blow (1)''. **With higher strength and Sunder, the Axe is better suited to killing vehicles. Reaping Blow is an odd addition to this weapon, as it grants an extra attack when Russ is in base contact with more than one model, so it also works well against Fearless squads of single wound models. For everything else the Sword should be the go-to option. *'''Scornspitter:''' a 12" S4 AP3 Assault 3, Rending (6+) bolter. Pretty poor in terms of Primarch weaponry, but Russ real strength is in melee. Russ also has a number of helpful special rules: *He shares the '''Legiones Astartes (Space Wolves)''' rule. Which applies to Primarchs this edition. In Russ's case, because the Primarch unit type is its own thing, Russ does not have the Infantry unit type. This means he gains +1 WS when charging. ''(This becomes extremely significant in Primarch match-ups. Less so against regular enemies)''. *'''Sire of the Space Wolves:''' is his unique warlord trait. Granting all models with the Legiones Astartes (Space Wolves) rule ''(including himself)'' +1 Strength on any turn they charge. Which is actually a bit sub-par as far as "Sire of..." rules go, but again, Russ real strength is in melee. He also gives his army an extra Reaction to use in the Assault phase. *'''Howl of the Death Wolf:''' once per game, Russ can scream out at the start of a turn. Granting all friendly models with the Legiones Astartes (Space Wolves) rule ''(including himself)'' +1 to their movement characteristic. Additionally all [[what|enemy]] models with the [[Skyrar's Dark Wolves|Legiones Astartes (Space Wolves)]] must take an immediate Pinning check. Primarchs also have a set of shared rules: *''Independent Character, Eternal Warrior, Fearless, It Will Not Die (5+), Bulky (4)'' and ''Relentless'' *They are not effected by negative modifiers to their statlines (other than wounds). *Resolve snap shots at their normal BS. *All hits from either shooting or close combat are allocated by the Primarchs controlling player. These hits are kept in a separate wound pool. ====30k Leman Russ vs other Primarchs: Heresy 2.0==== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Primarch fighting has significantly changed in the new edition. The sweeping changes to the Weapon Skill system really put those with lower scores at a huge disadvantage. While the changes to universal special rules mean that characters can often bring more attacks (like with Rage and Rampage) or newer tricks (Brutal) to the table that they never could before. This means that Primarch vs Primarch fighting is more likely to actually resolve itself within the duration of the game, rather than taking turns whittling off small numbers from each other. Also, because Overwatch Reactions are now done at full ballistic skill, shooting will likely play a more significant role. However, for the sake of brevity, there should be no need to include them unless they make a meaningful difference to the outcome. <div class="mw-collapsible-content"> Remember how last edition, Russ killed everyone? Well, he still does... almost. Horus survives, but it's pretty close if Russ charges. '''Russ vs Lion:''' *Russ with the Sword of Balenight: 4.25 hits, 3.54 wounds ''(doubled before saves)'', '''3.29 unsaved wounds''', which is reduced to 2.95 at the end of the next turn thanks to IWND. **Russ charging with the Sword of Balenight: 6.22 hits, 5.18 wounds ''(doubled before saves)'', '''4.93 unsaved wounds''', which is reduced to 4.60 at the end of the next turn thanks to IWND. **Russ using Counter-Attack the Sword of Balenight: 5.25 hits, 4.375 wounds ''(doubled before saves)'', '''4.125 unsaved wounds''', which is reduced to 3.8 at the end of the next turn thanks to IWND. *Lion with the Lion Sword & Deathwing subtype ''hits on MC3+'': 4.88 hits, 4.07 wounds, '''2.03 unsaved wounds''', which is reduced to 1.70 at the end of the turn thanks to IWND :Russ wins: they have the same statline but Russ gets the extra attack for having two weapons, and although he hits less often than Angron, his sword has Brutal(2), so every wound has to be saved twice. ::Also, while it might be tempting to just sit 18" away and snipe with the Fusil Actineaus, Russ's Armour gets boosted against plasma to 3++, so it only causes about 0.43 unsaved wounds when fully resolved and leaves the Lion dangerously vulnerable to a charge in the following turn. '''Russ vs. Fulgrim''' *Fulgrim with the Laer Blade ''(Initiative 9, +2 attacks, hits on MC 4+)''. 4.75 hits, 3.98 wounds, '''1.99 unsaved wounds''', which is reduced to 1.65 at the end of the turn thanks to IWND. *Fulgrim, charging with the Laer Blade ''(Initiative 10, +3 attacks, hits on MC 4+)''. 5.25 hits, 4.375 wounds, '''2.19 unsaved wounds''' which is reduced to 1.85 at the end of the turn thanks to IWND. *Leman Russ with the Sword of Balenight ''(Hits on MC 4+)'': 3.75 hits, 3.13 wounds, '''2.09 unsaved wounds,''' which is reduced to 1.75 at the end of the turn thanks to IWND. *Leman Russ charging with the Sword of Balenight ''(+1 WS due to legion trait)'': 5.56 hits, 4.63 wounds, '''3.09 unsaved wounds,''' which is reduced to 2.75 at the end of the turn thanks to IWND. *Leman Russ using Counter-Attack with the Sword of Balenight ''(Hits on MC 4+)'': 4.75 hits, 3.96 wounds, '''2.64 unsaved wounds,''' which is reduced to 2.3 at the end of the turn thanks to IWND. :Russ wins. '''Russ vs. Perturabo''' *Leman Russ with the Sword of Balenight ''(Hits on MC 3+):'' 4.89 hits, 3.26 wounds, '''2.17 unsaved wounds,''' which is reduced to 1.84 at the end of the turn thanks to IWND. **Russ charging with the Sword of Balenight (hits on 4+, +1 Strength): 4.75 hits, 3.95 wounds, '''2.63 unsaved wounds''', which is reduced to 2.3 at the end of the turn thanks to IWND. **Russ using Counter Attack with the Sword of Balenight: 5.25 hits, 3.5 wounds, '''2.33 unsaved wounds''', which is reduced to 2 at the end of the turn thanks to IWND. *Perturabo with Forgebreaker Desecrated ''(Hits on MC 5+):'' 2.22 hits, 1.85 wounds, '''1.85 unsaved wounds,''' which is reduced to 1.52 at the end of the turn thanks to IWND. :Russ wins. '''Russ vs. The Khan''' *The Khan with the White Tiger Dao ''(Hits on MC 5+):'' 2.56 hits, 1.71 wounds, '''0.86 unsaved wounds,''' which is reduced to 0.53 at the end of the turn thanks to IWND. *The Khan Charging with the White Tiger Dao ''(Hits on MC 5+):'' 2.89 hits, 2.41 wounds, '''1.21 unsaved wounds,''' which is reduced to 0.88 at the end of the turn thanks to IWND. *Leman Russ with the Sword of Balenight ''(Hits on MC 3+):'' 5.56 hits, 4.64 wounds, '''3.09 unsaved wounds,''' which is reduced to 2.76 at the end of the turn due to IWND. :Russ wins. '''Russ vs. Dorn''' *Rogal Dorn with Storm’s Teeth ''(Hits on 4+)'': 3 hits, 2.91 wounds, '''1.45 unsaved wounds,''' which is reduced to 1.11 at the end of the turn thanks to IWND. **Reaping Blow (+2 Attacks): 4 hits, 3.89 wounds, '''1.95 unsaved wounds,''' which is reduced to 1.62 at the end of the turn thanks to IWND. *Russ with the Sword of Balenight ''(Hits on MC 4+)'': 4.44 hits, 2.22 wounds, '''2.22 unsaved wounds''', which is reduced to 1.88 at the end of the turn thanks to IWND. *Russ charging with the Sword of Balenight ''(Hits on MC 3+)'': 5.56 hits, 2.78 wounds, [[Anal circumference | '''2.78 unsaved wounds,''']] which is reduced to 2.44 at the end of the turn thanks to IWND. *Russ using Counter-Attack with the Sword of Balenight ''(Hits on MC 4+)'': 5.25 hits, 2.125 wounds, '''2.125 unsaved wounds,''' which is reduced to 1.785 at the end of the turn thanks to IWND. :Russ wins. Having brutal on the Sword of Balenight really puts the nail in Dorn’s coffin, doubling his effective damage output. Additionally, Russ’s extra attacks over Dorn cement his place as the Emperor’s Executioner. '''Russ vs. Curze''' *Konrad Curze with Mercy and Forgiveness ''(Hits on 4+):'' 4 hits, 3 wounds, '''1.5 unsaved wounds,''' which is reduced to 1.17 at the end of the turn thanks to IWND. **Konrad Curze charging with Mercy and Forgiveness ''(Hits on 4+):'' 4.5 hits, 3.38 wounds, '''1.69 unsaved wounds,''' which is reduced to 1.36 at the end of the turn thanks to IWND. *Leman Russ with the Sword of Balenight ''(Hits on MC 4+):'' 4.25 hits, 3.54 wounds, '''3.54 unsaved wounds,''' which is reduced to 3.21 at the end of the turn thanks to IWND. **Leman Russ using Counter-Attack with the Sword of Balenight ''(Hits on MC 4+):'' 5.25 hits, 4.38 wounds, '''4.38 unsaved wounds,''' which is reduced to 4.05 at the end of the turn thanks to IWND. :Russ wins. Even with Curze's psychic power, Russ negates the majority of Curze's FNPs with his Murderous Strike (4+). '''Russ vs. Sanguinius''' *Leman Russ with the Sword of Balenight ''(Hits on MC 4+):'' 4.25 hits, 3.54 wounds, '''3.54 unsaved wounds,''' which is reduced to 3.21 at the end of the turn thanks to IWND. **Leman Russ charging with the Sword of Balenight ''(Hits on MC 3+):'' 6.22 hits, 5.18 wounds, '''5.18 unsaved wounds,''' which is reduced to 4.85 at the end of the turn thanks to IWND. **Leman russ using Counter-Attack with the Sword of Balenight ''(Hits on MC 4+):'' 5.25 hits, 4.38 wounds, '''2.19 unsaved wounds,''' which is reduced to 1.86 at the end of the turn thanks to IWND. *Sanguinius with the Blade Encarmine ''(Hits on MC 4+):'' 3.25 hits, 2.89 wounds, '''1.45 unsaved wounds,''' which is reduced to 1.12 at the end of the turn thanks to IWND. **Sanguinius charging with the Blade Encarmine ''(Hits on MC 4+):'' 4.25 hits, 3.78 wounds, '''1.89 unsaved wounds,''' which is reduced to 1.56 at the end of the turn thanks to IWND. :Russ wins. '''Russ vs Ferrus Manus''' *Russ with the Sword of Balenight: 5.55 hits, 3.70 wounds ''(doubled before saves)'', '''2.46 unsaved wounds''', subtract which is reduced to 2.13 at the end of the next turn thanks to IWND. **Russ charging with the Sword of Balenight: 6.22 hits, 5.18 wounds ''(doubled before saves)'', '''3.45 unsaved wounds''', which is reduced to 3.22 at the end of the next turn thanks to IWND. **Russ using Counter-Attack the Sword of Balenight: 6.88 hits, 4.59 wounds ''(doubled before saves)'', '''3.06 unsaved wounds''', which is reduced to 2.72 at the end of the next turn thanks to IWND. *Ferrus Manus: 2.22 hits, 1.85 wounds (tripled before saves) '''2.77 unsaved wounds''', which is reduced to 2.44 at the end of the turn thanks to IWND **Ferrus Manus charging: 2.55 hits, 2.12 wounds (tripled before saves), '''3.19 unsaved wounds''', which is reduced to 2.86 at the end of the turn thanks to IWND. **Ferrus Manus on any turn where Russ has charged (hits on 6+): 1.13 hits, 0.94 wounds, '''1.42 unsaved wounds''', which is reduced to 1.09 at the end of the turn thanks to IWND. :Leman Russ wins, even though Ferrus Manus has a higher per turn output; because someone HAS to charge, Ferrus Manus is half-dead after the first round of combat. However, if Ferrus charges, Russ will be half dead too. Either way, Russ is able to win by virtue of having the higher initiative. ::No, Ferrus Manus does not get Feel No Pain (6+) from his Warlord trait because he is not an infantry model. It doesn't apply here. '''Russ vs. Angron''' *Leman Russ with the Sword of Balenight ''(Hitting on MC 2+):'' 6.81 hits, 5.68 wounds, '''5.68 unsaved wounds,''' which is reduced to 5.35 at the end of the turn thanks to IWND. **Leman Russ charging with the Sword of Balenight ''(Hitting on MC 2+):'' 7.64 hits, 6.36 wounds, '''6.36 unsaved wounds,''' which is reduced to 6.03 at the end of the turn thanks to IWND. **Leman Russ using Counter-Attack with the Sword of Balenight ''(Hitting on MC 2+):'' 8.47 hits, :Yes, Leman Russ kills angron in ONE TURN, since someone has to charge. Poor guy didn't even stand a chance. '''Russ vs. Guilliman''' *Leman Russ with the Sword of Balenight ''(Hits on MC 3+):'' 5.56 hits, 4.63 wounds, '''4.38 unsaved wounds,''' which is reduced to 4.05 at the end of the turn due to IWND. **Leman Russ charging with the Sword of Balenight ''(Hits on MC 3+):'' 6.22 hits, 5.18 wounds, '''4.93 unsaved wounds,''' which is reduced to 4.60 at the end of the turn due to IWND. **Leman Russ using Counter-Attack with the Sword of Balenight ''(Hits on MC 3+):'' 6.89 hits, 5.74 wounds, '''5.49 unsaved wounds,''' which is reduced to 5.16 at the end of the turn thanks to IWND. *Guilliman with the Hand of Dominion ''(Hits on MC 5+):'' 2.56 hits, 2.13 wounds, '''2.13 unsaved wounds,''' which is reduced to 1.80 at the end of the turn thanks to IWND. **Guilliman with the Hand of Dominion ''(Russ charging, hits on MC 6+):'' 1.31 hit, 1.09 wounds, '''1.09 unsaved wounds,''' which is reduced to 0.76 at the end of the turn thanks to IWND. :Russ wins. '''Russ vs. Mortarion''' *Leman Russ with the Sword of Balenight ''(Hits on MC 3+):'' 5.56 hits, 3.71 wounds, '''3.71 unsaved wounds,''' which is reduced to 3.21 at the end of the turn thanks to IWND. **Leman Russ charging with the Sword of Balenight ''(Hits on MC 3+):'' 6.22 hits, 5.18 wounds, '''5.18 unsaved wounds,''' which is reduced to 4.68 at the end of the turn due to IWND. **Leman Russ using Counter-Attack with the Sword of Balenight ''(Hits on MC 3+):'' 6.89 hits, 4.59 wounds, '''4.59 unsaved wounds,''' which is reduced to 4.09 at the end of the turn thanks to IWND. *Mortarion with Silence ''(Hits on 5+):'' 2 hits, 1.67 wounds, '''0.83 unsaved wounds,''' which is reduced to 0.5 at the end of the turn due to IWND. **Reaping Blow (+2 attacks): 3 hits, 2 wounds, '''1 unsaved wound,''' which is reduced to 0.67 at the end of the turn thanks to IWND. :Russ wins. '''Russ vs. Magnus the Red''' *Leman Russ with the Sword of Balenight ''(Hits on MC 3+):'' 5.56 hits, 4.63 wounds, '''4.63 unsaved wounds,''' which is reduced to 4.30 at the end of the turn thanks to IWND. **Leman Russ charging with the Sword of Balenight ''(Hits on MC 3+):'' 6.22 hits, 5.18 wounds, '''5.18 unsaved wounds,''' which is reduced to 4.85 at the end of the turn due to IWND. **Leman Russ using Counter-Attack with the Sword of Balenight ''(Hits on MC 3+):'' 6.89 hits, 5.74 wounds, '''5.74 unsaved wounds,''' which is reduced to 5.41 at the end of the turn thanks to IWND. *Magnus with the Blade of Ahn-Nunurta ''(Hits on 5+):'' 2 hits, 1.67 wounds, '''0.83 unsaved wounds,''' which is reduced to 0.5 at the end of the turn thanks to IWND. :Russ wins. Take that, neeeeeeeeerd. '''Russ vs Horus:''' *Russ with the Sword of Balenight: 4.25 hits, 2.83 wounds, ''(doubled before saves)'', '''1.89 unsaved wounds''', which is reduced to 1.55 at the end of the turn thanks to IWND. *Russ with the Axe of Helwinter: 4.25 hits, 3.54 wounds, '''1.18 unsaved wounds''', which is reduced to 0.84 at the end of the turn thanks to IWND. **Russ charging with the Sword of Balenight (hits on 4+, +1 Strength): 4.75 hits, 3.95 wounds, '''2.63 unsaved wounds''', which is reduced to 2.3 at the end of the turn thanks to IWND. **Russ using Counter Attack with the Sword of Balenight: 5.25 hits, 3.5 wounds, '''2.33 unsaved wounds''', which is reduced to 2 at the end of the turn thanks to IWND. *Horus with World Breaker: 3.75 hits, 3.125 wounds, ''(doubled before saves)'', '''3.125 unsaved wounds''', which is reduced to 2.79 at the end of the turn thanks to IWND. **Horus on any turn where Russ has charged (hits on 6+): 1.30 hits, 1.08 wounds, '''1.08 unsaved wounds''', which is reduced to 0.75 at the end of the turn thanks to IWND. :Horus wins. Although if Russ charges, Horus is effectively neutered for that single phase it doesn't really help in the long run. The Warmaster has an excellent defence: First by flattening out hit rolls and negating the WS bonus that Russ gets on the charge, then having Toughness 7 which means that Russ only wounds on 3+, except on the charge, then having a 3++ to get around the additional saves inflicted by the Brutal rule. ::The Sword of Balenight is the superior weapon here, although the Axe of Helwinter is more likely to wound, the sword forces more saves. '''Russ vs. Lorgar''' *Leman Russ with the Sword of Balenight ''(Hits on MC 3+):'' 5.56 hits, 4.63 wounds, '''4.63 unsaved wounds,''' which is reduced to 4.30 at the end of the turn thanks to IWND. **Leman Russ charging with the Sword of Balenight ''(Hits on MC 3+):'' 6.22 hits, 5.18 wounds, '''5.18 unsaved wounds,''' which is reduced to 4.85 at the end of the turn due to IWND. **Leman Russ using Counter-Attack with the Sword of Balenight ''(Hits on MC 3+):'' 6.89 hits, 5.74 wounds, '''5.74 unsaved wounds,''' which is reduced to 5.41 at the end of the turn thanks to IWND. *Lorgar with Illuminarum ''(Hits on MC 5+):'' 2.22 hits, 1.85 wounds, '''1.85 unsaved wounds,''' which is reduced to 1.52 at the end of the turn thanks to IWND. :Russ wins. With Brutal (2) on Illuminarum, Lorgar still deals a surprising amount of damage, but he's nowhere near the level of Russ. '''Russ vs. Vulkan''' *Russ with the Sword of Balenight: 5.55 hits, 3.70 wounds ''(doubled before saves)'', '''2.46 unsaved wounds''', subtract which is reduced to 2.13 at the end of the next turn thanks to IWND. **Russ charging with the Sword of Balenight: 6.22 hits, 5.18 wounds ''(doubled before saves)'', '''3.45 unsaved wounds''', which is reduced to 3.12 at the end of the next turn thanks to IWND. **Russ using Counter-Attack the Sword of Balenight: 6.88 hits, 4.59 wounds ''(doubled before saves)'', '''3.06 unsaved wounds''', which is reduced to 2.72 at the end of the next turn thanks to IWND. *Vulkan with Dawnbringer ''(Hits on MC 5+):'' 2.22 hits, 1.85 wounds, '''0.93 unsaved wounds,''' which is reduced to 0.60 at the end of the turn thanks to IWND. :Russ wins. '''Russ vs. Corax''' *Corax with the Panoply of the Raven Lord ''(Hits on 5+):'' 3.5 hits, 2.63 wounds, '''1.32 unsaved wounds,''' which is reduced to 0.99 at the end of the turn thanks to IWND. **Corax charging with the Panoply of the Raven Lord ''(Rage (4), Hits on 5+):'' 5.5 hits, 4.13 wounds, '''2.07 unsaved wounds,''' which is reduced to 1.74 at the end of the turn thanks to IWND. *Leman Russ with the Sword of Balenight ''(Hits on MC 3+):'' 5.55 hits, 4.63 wounds, '''4.63 unsaved wounds,''' which is reduced to 4.30 at the end of the turn thanks to IWND. **Leman Russ using Counter-Attack with the Sword of Balenight: 6.88 hits, 5.73 wounds, '''5.73 unsaved wounds,''' which is reduced to 5.40 at the end of the turn thanks to IWND. :Russ wins. '''Russ vs. Alpharius''' *Leman Russ with the Sword of Balenight ''(Hits on MC 3+):'' 5.55 hits, 4.63 wounds, '''4.63 unsaved wounds,''' which is reduced to 4.30 at the end of the turn thanks to IWND. **Leman Russ charging with the Sword of Balenight: 6.22 hits, 5.18 wounds, '''5.18 unasved wounds,''' which is reduced to 4.85 at the end of the turn thanks to IWND. **Leman Russ using Counter-Attack with the Sword of Balenight: 6.88 hits, 5.73 wounds, '''5.73 unsaved wounds,''' which is reduced to 5.40 at the end of the turn thanks to IWND. *Alpharius with the Pale Spear ''(Hits on 5+):'' 2 hits, 1 wound, '''0.5 unsaved wounds,''' which is reduced to 0.17 at the end of the turn thanks to IWND. :Russ wins. </div></div>
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