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===[[Warhammer 40K: Darktide]]=== {{topquote|Strange life... Not part of the Astra Mili... the Astra Miliata... th.. the...PFFRM! Not part of the Imperial Guard no more.|Ogryn Skullbreaker, succinctly showing off their IQ and also the devs subtly making fun of the weird naming conventions of 40k.}} [[File:Darktide_PromotionalOgryn.png|400px|thumb|left| "[[Grimdark | There's something horrible in the dark...]] [[Awesome | me]]."]] A first-person co-operative horde shooter in the vein of the Left 4 Dead series, it puts a rare spotlight on Ogryns because it's the first game that you can actually play as one. The big lugs in it are a bit brighter than you'd expect rather than having an IQ of room temperature (doesn't really matter which scale) by the likes of asking everyone else to make sure that [[The God-Emperor of Mankind|the Emperor]] is a God or saying that they sure hate abhumans - but what are abhumans again?, though they remain as pleasant and endlessly naïve as usual, being the friendliest class with [[Psykers]] even while Ogryns of course also dislike it like everyone else that this guy can just read their thoughts whenever they want. Their relatively higher intelligence is explained in that certain Ogryn voices/personalities will occasionally mention their Bone'ead implants, although the others could be explained by Ogryns starting to become less derpy than usual because of the Great Rift. Speaking of voices they also come in three templates: The Bodyguard, [[That Guy|The Bully]], and The Brawler. This game was practically responsible for making Ogryns rise to meme stardom, mainly stemming from their massive sizes, immense strength and powerful weapons. Making everyone believe that ogryns are an abhuman race comprised of [[Awesome | pure gigachads]] that kill xenos, kill 'eretics, luv the Emprah, luv the Imperium, luv the lil' uns, and luv their rashuns, simple as. It's not uncommon to find an entire squad of rejects comprised ''only'' of Ogryns turning hordes and any other enemy that dares fight them into red mists or turned into pulp. In short, playing as an ogryn basically unlocks that one part of our Mon-Keigh brains where we wanna go full on ape mode: smacking things with either our fists, palms or big sticks, [[NobleBright| the "Apes together strong" mentality, protecting those smaller than ourselves]], and talking like a <s>retard</s> caveman. Obviously because it's the first time an Ogryn is actually playable it's also the first time we get a better look at some of their weapons. Such as ripper guns have [[Dakka | their burst limiters turned off]], massive [[choppa]]s that could make an [[Ork]] feel inadequate, a [[Imperial Ordnance#Grenadier Gauntlet | explosive pilebunker]], a massive shield with a metal beating stick, a metal beating stick and [[Power weapon#Power Maul | a fancier beating stick with a button to make it glow-y]]. Besides that it also adds a bunch of toys for our favorite giant gigachads: [[Miscellaneous Weapons#9-70_Entrenching_Tool | A giant fucking shovel]] that would make a [[Death Korps]] fanboy [[/d/ | cream]] (which happens to be [[Nurgle | latrine]] shovel at that), [[Shootas'an Dakkas#Thump Gun | giant break-action]] [[Imperial Ordnance#Grenade Launcher | grenade launchers]] that shoot either giant shotgun shells (Kickback) or proper grenades (Rumbler) and [[Twin-linked]] [[Stubber#Heavy Stubber | heavy machine gun]] probably ripped off from a [[Imperial Ordnance#Sabre Weapons Battery | Sabre Battery with Quad Stubbers]].
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