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==Common Pool Vehicles== The following are vehicles available to all players regardless of faction (AKA common pool vehicles). [[File:PS2_VEHICLES.jpeg|900px|thumb| More armor than Red Square!]] Flash- A cheap 2 seater quad bike meant for rapid transport and light skirmishing. By light skirmishing, we mean [[Cheese|assfucking tanks with a grenade launcher (or Starfall for VS), insta-gibbing infantry via shotgun or .50 cal, and being able to go invisible before and after attacking]]. Harasser- The Flash on steroids. A 3 seated buggy that’s fast and has strong weapons that the gunner can use to fuck people up. Until recently the rumble passenger could give constant repairs, and with this ability removed, Harasser mains are on suicide watch. The retarded physics engine lets it [[What|outrun tank mine explosions and its carcass can insta-crush vehicles]]. [[Taurox|Sunderer]]- This party van is an APC with 12 seats, including 2 gunners. Back in the day this thing could reliably take on tanks. Now, not so much. It can repair or resupply vehicles with the right investments, and deploy into a spawn point that lasts a minute until some asshole light assault or vehicle beyond render range blows it up. Coordinated outfits can use sunderers to cause serious damage and/or lulz. Lightning- A light single-seater tank with a wide array of weapons to adapt to any situation. It will never beat MBTs 1v1 unless the MBT is solo and a shitty driver, or you’re just that good. You only use this because you can’t be assed to pull a tank from 5 hexes away. [[Valkyrie]]- A fast moving VTOL gunship that can shit on people with the right loadout and a little coordination. Squadmates can use it as a spawn point. It usually escapes most retaliation since the 4 rumble seats meant constant repairs by engineers, and the belly had damage resistance. [[Cheese|Said rumble seats could include TR heavies with proximity-guided rockets to fuck up planes or 4 VS with high velocity beam launchers to fuck up anything at all ranges]]. Rumble seat repairs are gone, Valkyrie mains most affected. Liberator- This 3-man gunship can shit all over anything below it and tank damage like a champ. Skilled gunners can use its belly mounted cannon for AA duty as well. Galaxy- Absolutely tanky and FUCKHUEG, to the point that it can ram almost anything and 1-shot it. 4 gun seats let it shit on infantry or defend against ESFs, while certain investments let it repair or resupply vehicles. Can also hold 12 people, and squadmates can respawn on it. Excellent for coordinated outfits, causing lulz and RAGE. Advanced Nanite Transport- The ANT can harvest corium nodes to aid in construction or fuel its abilities, which include boosting, shields, and invisibility. Can also resupply Colossus tanks. Good for shits and giggles, but also dangerous if left ignored. [[Baneblade|Colossus]]- The king of all tanks, with a massive railgun-style cannon and 4 gunner seats that can use a variety of weapons. The deployed shield and Mass Accelerator Drive (MAD) require cortium to use, which can be generated or provided by ANTS. Equipping the MAD gives the cannon the damage and velocity a railgun-esque weapon is meant to have. Deploying creates a durable shield bubble and turns the cannon into a Skylance Battery that’ll swat aircraft outta the sky and damage Bastion weak points. Deploy on a slope, and you can [[Anal circumference|use it against ground targets…]] [[Imperial Navy Battleship|Bastion Fleet Carrier]]- The ultimate flying rape machine. The captain can bomb ground targets into slag while 4 manned batteries can wipe out any stragglers. 5 manned AA guns can swat away aircraft. It also spawns free, modified ESFs that can [[Bullshit|somehow survive a direct hit from a Skylance Battery]]. 48 outfit members can occupy seats in the Bastion or spawn in it at any time. It can only be taken down by destroying 8 weak points located around the ship. These weak points are shielded and highly durable, requiring heavy firepower. No PS2 cinematic montage today is complete without one of these things, or the explosion it makes when destroyed. Very expensive but near-unstoppable with some coordination.
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