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====Vessels of the Kami==== *'''Dragon Claw Katana;''' 55pts. In Challenges, gains KB and reroll all rolls to failed Hit and Wounds. On top of all this, the wielder gains extra attacks. *'''Heavenly Naginata:''' 35pts. A fire Halberd with +1 to hit and Hit rolls of 6 explode into d3 hits. *'''Armour of Imperial Rule:''' 40pts. Heavy armour that re-rolls enemy wounds of 6 and deals S4 hit to enemies that fail to wound. *'''Mempo of Honour:''' 20pts. A helm with 6+ armour that forces enemies to reroll to hit the wearer. However, the moment that wearer ever flees, he dies immediately. *'''Bronze Token:''' 35pts. 4++ ward save against magic and allows a reroll of one failed armour save each turn. *'''Candle of the Void:''' 30pts. Place a token within 12" of a Shugenja at the start of the game. Your shugenja can now cast from that point, which goes a good way to compensate for their pitiful mobility and affect units on the other side of the board. *'''Fan of Command:''' 35pts. A special fan gives a free reform once per game and instantly passes reform, march, pursuit, and redirects tests. *'''Dragon Pearl:''' 25pts. when base to base at the start of CC phase with an enemy character and while in contact, the User gains a Copy of one Magic item they have. Wanna deck Karl Franz with Ghal Maraz? Wanna laugh as you kill Archaon with his own Slayer of Kings? Well howdy. *'''Imperial Standard:''' 65pts. Price makes this BSB exclusive. boost the bearer's Hold Your Ground to 18", which is vital for keeping more Samurai innards inside. The bearer's unit also adds +d3 to combat resolution. *'''Mirumoto's Battle Standard''': 50pts. It gives +1 to hit and wound during the first round of combat.
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