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==Beating the Warlord== *Pick up the Warlord, then swing with all your might. At the worst you'll give the [[That Guy|smug owner]] one hell of a concussion. *If anyone has any theoryhammer on taking this monstrosity down, it would be appreciated. **Bring your own Warlord, a Reaver with nothing but D Spam weapons, or (bare minimum) a Shadowsword. **The Space Marine Legion list now has a titan killer ''par excellence'' in form of the Falchion upgraded with the Neutron Wave Capacitor for 560 points a pop. Take at least 2 and support with a sprinkling of other units to keep the void shields down and watch the Warlord never shoot as it suffers from continual shock pulse D hits courtesy of those tasty twin-linked Volcano Cannons. Cerberus swarms can also be used to a similar but less reliable effect. As can Valdor tank hunters, but you're depending utterly on getting first turn. **Ordinati Minoris are practically made for trolling Titans. The Ordinatus Dispersion Shield reduces the damage of D strength weapons for three straight turns. Starting at -3, than -2 on the turn after that, and -1 on turn three. For troll points taking both the Sagittar and Ulator cost 975 points less than the Warlord. This will force him to focus on destroying one of the Ordinati as fast as possible. By turn 4 he will have lost his Void Shields while at least one Minoris will still have their own shields up. If he didn't focus on an Ordianti your opponent will have screwed himself big time. **fuckin spam the D. **resign. **look at your army look at the titan and just give up all hope. **karate kick it. **flip the god damned table. **cock shot the child size shit show. **run away screaming. ** Sly Marbo. **a [[Tiger Shark|trollshark]] firing at max range. **Weep because officially you can only use one grenade per squad in close combat. **Use Ordinatus Mars on the goddamn thing. **Toss an Exterminatus on the table. **Dig out your old Battlefleet Gothic minis. *7th Ed approaches: **Serious attempt, Non apocalypse. *** Take 30 Tactical terminators with Chainfists, in a first company task force of 10-10-10 with black templar chapter traits. Optionally add Typhoon missiles for the void shields - 1500, 1730~ for adding in 2x 5 man sternguard squad w/ drop pods for step 3. Optionally add grav for popping void shields. *** take allied guard for 3 priests - 75 (195 including CS & Veterans tax, optional lascannons for void shields). *** Take 3 conclave of level 2 librarians - 810 - optional grav pistols/combi meltas for void shields. *** roll electro displacement for each conclave, adding whatever if you get it early. Place librarians in a drop pod - optionally give them jump packs to reduce scatter effect or use bikes if not going for 1ctf drop pods. Drop in front of the titan. *** Electrodisplace large termie squads. turn 1 charge. *** Avg 25~30 hits from 74~96 attacks with zealot - Variance introduced due to over watch which if it only kills one termie, increases one squads effectiveness by 20% thanks to BT's RAGE. *** Avg 20~ pens with preferred enemy armourbane (NOT melta) and another 5-7 glances. *** 10~ more hull points from Explodes!! results thanks to AP2. *** 2735 pts of plastic > 3050 pts of resin. Add in termie captains with chainfist and combi melta (void shield) or CF/LC for better margins. *** save 1-2 terminators from resultant Titan explosion. Save yourself from resultant owner [[rage]] explosion. Gold plate models and never use again. **Serious Attempt, Non Apocalypse 2: Boogaloo. ***Since Apoc is nigh upon dead these days, and the Cadian Battlegroup formations are a thing, take the emperor's fury, with 3 Shadowswords. ***Pair said shadowswords with an emperor's fist, chock full of vanquishers, all within 12" of the tank commander, for BS4 shenanigans. ***Void shield generators bitches... ***Group up, and HIT IT TIL IT DIES! ***It's not guaranteed, but hell if it won't be fun. Besides, Shadowswords are titan hunters, it's kinda why they were built... ***Alternatively, just take 6 shadowswords, since you could probably get them for the same points cost that the Warlord Player paid to get it on the table. **Serious Attempt, Non Apocalypse 3: Battle of the Bank Balances. *** Take 3x Galant Lances, 2925 pts w/o upgrades. *** start 12" from the board, move 12, charge with a reroll. *** 54 st D attacks (rage), avg 27 hits. *** 22~ non 1 results on D table, or more importantly 4~ Devastating Hit results on D table; 24+ 4~24 HP. *** Weep, for in victory is defeat. **How I Did It: *** 8x D Reaver, Marauder, 3x vendettas in reserve, 12' table hammer & anvil. *** Master of the Fleet attached to coms array hiding behind a bastion for no line of sight. *** turn 2, marauder + Vendettas outflank (warlord trait) break void shields. *** Reaver gets 8 hits, scores 3 6s and one failure - 18 HP down, 8 more for D's D6 results - 26/30 hp. *** Fails save aganst 3 of the 4 solid hits, - 5 HP, 1 explosion result, 32 hp down. *** Titan Explodes, kills Mortarion on a 6 D roll. *You could just field 5 Tau'nars with Heavy Railcannon Arrays? *Or maybe the [[Manta]], silly Gue'la. *8th Ed Approaches: **Take 1,500 Imperial guardsmen (also 6000 points, and about the same price assuming $1/guardsman) which on 25mm bases edge to edge will occupy slightly over 8 square feet. If you space out your army correctly it will be physically impossible for the warlord to step out of combat and so it'll only wipe out a single squad of guardsmen a turn, whilst you can simply throw in another 10 dudes to gum up its leg actuators after the rest have zapped it. Each lasgun having a 1/72 chance of wounding it, and a minimum of perhaps 900 shots every turn, not counting first rank second rank or rapid fire bonuses. **9 Shadowswords ( 3870 pts ). This is a bit risky as the Warlord can feasibly kill all of them in 1 turn of shooting, and will almost certainly be going first. **Drop Pod Dev Grav Spam (13 Squads ) Average 10 wounds a turn causing d3 damage each. ** 2 warhounds with dual turbolasers (3800) 6d3 shots with a 27~% of causing 2d6 X 2 damage each. ** 30 Dark Angel Librarians on Bikes (3930) using smite and mind worm for d3-d6 + 1 Mortal wound a turn each. ** 100 cyclops demolition tanks (4000) each will do an average of 1 wound, gradually increasing as the void shields drop. probably the most expensive method at £1400. ** 70 Death Company with Thunder Hammers and Jump Packs will kill the beast on Turn 1 and cost 2520 points. Add some Guardsman for anchors and Deep Strike them behind the Warlord. ** 180 Genestealers with toxin sacs in 9 units of 20, 3 Broodlords for Catalyst, buffs and to add some more rending attacks. 3006 points, 5++ will offer some protection while charging, if they reach the Warlord in turn one or two (even with all losses suffered so far) they will (very likely) drop it. **How I did it (8th). *** Volcano Cannon/Laser blaster/Plasma Blastgun Reaver Titan. *** 3x Knight Gallant. *** 3x Manticore. *** 3x Vendetta. *** MoO,Trojan, MoF & Company Commander. *** Turn 1 to Warlord & Voidravens - Lost 2 knights to Warlord laser blasters, 2 vendettas to sunfury annihilator; made miracle save vs Belicosa Cannon on Reaver, lost 2nd MoO manticore to Voidravens. ***a Broodlord. *** Manticores with 19 shots knock off a mere 3 HP. *** MoO with 6 hits manages 6 HP. *** Master of the fleet drops out of surviving vendetta gets 6 on his fuck you roll and causes 3 <unsaved> mortal wounds. *** Warlord Downgrades to 4++ save. *** Reaver opens up with laser blaster and Pcannon first doing damage only through 6's mortal wounds from laser blaster. *** Command point reroll 6 shots from volcano cannon causes 5 wounds, 2 get through. *** 2 x 12 x 2 damage with one shot. *** Gallant Charges in, survives overwatch, FIST OF GLORY .... Titan has 8 wounds left. Knight gets stepped on. *** Warlord staggers back and unloads everything on the Reaver , knocking it down to 5 hp after making 7 6+ warlord choice FNP saves. *** Reaver Overloads plasma blastgun, burns 3 wounds off itself and 4 off the Warlord hitting on 6s. *** Trojan augmented final Manticore gets 11 shots off, hits with all, wounds with 3, titan fails save vs 2. *** Entire club comes to a halt to see damage roll, 5&6. *** GG. ** How I did it (8th): *** 6 Falchions with twin heavy bolters, two laser destroyers, and pintle-mounted heavy Bolter, two barebones techmarines= 6012 points *** Titan gets first go, wrecks two Falchions, knocks another down half wounds. *** Techmarine repairs damaged Falchion, putting it just back inside top-level damage tier. *** Falchions fire, generate 27 Volcano Cannon shots between them, 7 get through the void shield dealing 14d6 damage, which comes to a total of 48 wounds. *** Laser Destroyers deal another 6 wounds between them, heavy bolters do nothing. Titan now has 16 wounds left, BS4+ and VS 5+. *** Warlord reels back, unloads Plasma Annihilator at damaged Falchion, killing it easily, extra hits from blast radius take out a Techmarine as well. Belicosa Volcano Cannon destroys another and Missile launchers knock a third down to 2nd damage level. 2 Falchions and one Techmarine left. *** Techmarine repairs damaged Falchion (again), but rolls a 2 on a d3 for amount of wounds healed so no change to damage level. *** Falchions fire Laser Destroyers and HBs, deal 7 wounds, Titan falls to 6+ VS. *** Falchions fire Volcano Cannons, 2d6 shots each, coming out to a 2 and 4 on undamaged Falchion and 3 and 1 on damaged Falchion (total 11). Hit with 6, wound with 4, AP -5 so titan’s saving on a 6+, all saves failed, 8d6 damage, just need to not roll 8 1s and Titan is dead, damage roll comes out with 3 1s, 2 4s, a 5 and 2 2s. *** GG. **Take a Night Lords Patrol Detachment of Sorcerer, Cultists and Raptors; a Nurgle Patrol Detachment of Malefic Lord, Plague Marines with Icon and Noxious Blightbringer and a Auxiliary Super-Heavy Detachment of a Hellforged Cerberus Heavy Destroyer. The Night Lords and Nurglites will knock the beast down to 2 Leadership, meaning the Cerberus will auto-wound and deal an average of 50 wounds. The Warlord is now crippled and will die next round. All for 1135 pts. ***If you're worried about losing units before they can debuff or attack, just spam more of them and/or invest in Dreadclaws. You have 4855 points more, after all. *** [[Jokaero|Operator, it is time. Do the... How you say...? 'Funky monkey'!]]
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