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Codex - Tyranids: /tg/'s 8th Edition
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====Tyrannocyte==== This unit contains 1 Tyrannocyte ('''Power Rating 8'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Tyrannocyte || * || 5+ || 5+ || * || 6 || 12 || * || 7 || 4+ |} {| class=wikitable |- valign=top ! Remaining W !! M !! S !! A |- | 7-12+ || 6" || 5 || D6 |- | 4-6 || 4" || 4 || D3 |- | 1-3 || 2" || 3 || 1 |} '''Biomorphs:''' *Five Deathspitters '''Special Rules:''' *'''Death Throes''' *'''Instinctive Behaviour''' *'''Invasion Organism:''' During deployment, you can set up a Tyrannocyte in its hive ship instead of placing it on the battlefield. If you do so, the hive ship can launch the Tyrannocyte at the end of any of your Movement phases β set it up anywhere on the battlefield that is more than 9" away from any enemy models. Any models that are inside the Tyrannocyte (see right) must immediately disembark in the same manner as a unit disembarking from a transport, except that they must be set up more than 9" away from any enemy models. Any models that cannot be set up in this way are destroyed. This model and any units embarked aboard it are exempt from the ''Tactical Reserves'' matched play rule. *'''Transport Spore''' '''Options:''' *Mutations: (M:5/WS:5/BS:10/S:5/T:20/W:10/A:5/Ld:5/Sv:15/Psy:-/Syn:-) *May take take up to three items from the ''Biomorphs'' list. *Any model take any of the followings: ::-Adrenal Glands - 1 pts. ::-Toxin Sacs - 1 pts. *May replace all five Deathspitters with: ::- Five Barbed Stranglers - 50 pts. ::- Five Venom Cannons - 60 pts. '''Keywords''': *Faction:{{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Dedicated Transport}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Tyrannocyte}}
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