Editing
Warhammer 40,000/9th Edition Tactics/Apocalypse
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====[[Manta]] pg213==== [[Image:Manta.jpg|300px|thumb|right|Literally the widest thing Forge World sells.]] Markerlights. The manta is heavily dependent on them (there is a reason why it comes with 6 of them). The manta only has a 4+ ballistic skill, which is '''NOTHING''' at titanic levels. Only the ork titans do worse with their 5+ ballistic skill, but orks have an excuse (and dakka dakka). But as mentioned, the manta has 6 markerlights on it. Plus 2 heavy rail rifles. And 6 ion cannons. And '''16''' long barrelled burst cannons. And a load of missiles which will only hit on 6's without markerlights. It's almost like the designers are trying to tell us something. Like that if you get a full round of markerlights on say a Warhound Titan, and then unload everything at said titan, that something might happen, like that titan taking a lot of damage. * Now, the manta is also more than just a gun platform. It is also the largest transport vehicle in warhammer. It can carry: *200 Infantry or Drones *4 Devilfish, Sky Ray Gunships or Hammerheads *and 8 Battlesuits with 9 wounds or less All of these are cumulative, and the transports may also carry units. The manta can carry an entire apocalypse army of models (the basic infantry would be around 1500 points to begin with), and with toughness 8, a 3+/5++ and a minus 1 to hit it, the Manta is also a very tough unit. *2 Heavy Rail Cannons *6 Ion Cannons *16 Long-Barrelled Burst Cannons *6 Markerlights *2 Missile Pods *10 Seeker Missiles 2000 pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Heavy Rail Cannon || 72" Heavy2 S14 ap-5 DD3+6 successful wound deals +D3 MW (1.33mw on 3+, 1.66mw on 2+) || (0.44)6.66 || (0.44)6.66 || 4.88 || 3.99 || 6.66 || 6.66 || 8.32 || 4.88 || 3.88 || (0.41)4.99 || 2.49 || (0.83)8.32 |- | Long-Barrelled Burst Cannon || 36" Assault4 S5 ap0 D1 || (0.03)0.11 || (0.03)0.11 || 0.11 || 0.22 || 0.22 || 0.11 || 0.22 || 0.22 || 0.11 || (0.16)0.16 || 0.88 || (0.44)0.44 |- |} <br style="clear: both; height: 0px;" /><br> 3+ 1.33 2+ 1.66
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information