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Coordinating Pause
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===Mood=== The mood is the general feel of the story. It is the collective emotions and sensations Players experience during the story. Movie genres serve as a good analog to the concept of the mood. For instance, a comedy has a lighthearted mood while film noir espouses a dark and gritty mood. In '''''Pause''''', the mood would be akin to that of a thriller, but with supernatural elements. There should be suspense, but also a growing sense of understanding as the story unfolds. Like the setting though, the Coordinator is free to use a different setting, if it means creating a great story to share with the Players.
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