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==The Fourth Game== Announced at Blizzcon 2019, it will star Lilith, the Queen of Succubi and more importantly a co-creator of the World of Sanctuary alongside the angel Inarius (with whom she made the mortal races of the world), as the villain. One has to wonder how exactly a single demon, who isn't even one of the leaders of hell could possibly pose a threat after the literal embodiment of all evil was utterly crushed in the previous game, though this was also the case with 3 so like 3, they'll probably retcon a lot of shit. Like 3, it will be always online. At least the graphical style isn't as bright as 3. The only practical theory with no other information at this point is that Lilith will be trying to use the reawakening Nephalem powers of her mortal descendants to conquer both Heaven and Hell, and the fighting caused by this will allow Diablo to escape for an expansion pack, where hopefully the series will be put out of its misery. As of 2023. and the open beta, it would seem that Blizzard is doing some course correction since the game has all the best parts of Diablo 2 and 3 with some really nice ideas blatantly stolen from other ARPGs but integrated nicely. The music, sound effects, gameplay are all really atmospheric and engaging. The systems for skills / gear are deep enough to allow you to craft and synergize / create combos without being Path of Exile levels of deep. In short it looks like Blizzard got it's shit together and made a halfway decent game, a first in 10 years. That being said, shit started to hit the fan when the last developer stream/showcase discussed features and other gimmicky stuff that is... [[RAGE|Available thanks to a shop and a battle-pass]], with the two mentioned [[Extra Heresy|over fifty times]]. Meaning that Activision probably learned ''nothing'' from their last mobile catastrophe — [[Whale|with all the whale-dosh they made]], why would they? And hey, some of the content is just cosmetics, so you can technically win without paying, right? Well judging by what the godawful battlepass seems to be all about, giving a few more bucks is gonna quickly become a necessity or an obligation to have access to new content. Activision, even at the face of adversity and world-wide backlash, will never change as long as they have their [[Whale|whales]], eh? [[Troll|Let's hope that losing the entire Chinese market over prior fuckups comes back to haunt them.]] ===Diablo IV Classes=== Currently, the only information on them to be released is a single gameplay demonstration trailer. We don't know if selectable gender will return from Diablo 3 or not. * '''[[Barbarian]]:''' Powerful dual-wielding warrior whose fighting style revolves around sheer unbridled rage. Can leap into battle to deliver crushing blows, unleash shockwaves, and send enemies flying with a mighty boot to the chest. * '''[[Druid]]:''' The first time it's been seen since Diablo 2. Elemental spellcasting mixed with transforming into a werewolf or werebear to fuck shit up in melee. * '''Sorceress:''' The traditional fire/ice/lightning-slinging spellcaster. Specializes in area-attacks and environmental effects, like a cold spell that can literally freeze a group of enemies in place. * '''[[Necromancer]]:''' Largely unchanged from their prior appearances, they are yet again either summoning lots of skellies to fight for them or explode nearby corpses. * '''[[Rogue]]:''' A throwback to Diablo 1, they are specializing either in ranged weapons like bows and arbalets or dual-wielding quick melee weapons like daggers.
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