Editing
Mortarion
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Heresy 2E=== {| class=wikitable ! || M || WS || BS || S || T || W || I || A || Ld || Sv || Points |- | '''Mortarion:''' || 7 || 7 || 6 || 7 || 7 || 7 || 5 || 6 || 10 || 2+/4++ || 425 |} Morty remains a very hardy opponent in the new edition, with 7s in Movement, WS, S, and T. On top of the many benefits being a Primarch provides, he also gets a 4+ IWND roll, a 3++ Adamantium Will save and Hatred (Psykers). Preternatural Resilience makes him even harder to hit, as he forces any Fleshbane, Rending or Poisoned weapons to hit on a 6+, stripping a lot of advantages from plenty of weapons, though Breaching weapons like Plasma remain a threat. His Warlord Trait ''Sire of the Death Guard'' seriously helps his forces, as it grants his troops immunity to Fear and Shell Shock and they no longer suffer penalties for Leadership due to casualties in melee. All of this ensures that his legion is always standing fast, and stacked with the Legion Trait, it means they will flinch at practically nothing as they march down the board, blasting away with their biggest guns. Adding to this is an extra reaction in the enemy assault phase. While Shadow of the Reaper doesn't cause Morale issues (That's left to him having Fear (2) now), he remains capable of teleporting at will as he no longer needs to take a Leadership check to do so. The one holdback is that he now is unable to ditch any command squad or deathshroud he accompanies, which will force you to think twice about who you attach him to, if you have him accompanied at all. For weapons, he retains Silence as his chief weapon, a massive Two-Handed S+1 AP2 power weapon with Sunder, Instant Death, and Reaping Blow (2). This means that he can easily carve apart any mobs he comes across. The Lantern also remains, a short-ranged S8 AP2 plasma pistol with Sunder so it doesn't need to worry about overheating or Breaching. He also carries 7 phosphex bombs, all for the sake of committing less terrifying warcrimes.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information