Editing
Warhammer/Tactics/8th Edition/Tomb Kings
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Army Composition=== Now that you're ready to march to war with the Undead Kings of Ages Past, it's time to think about <i>which</i> of the Undead Kings (or Queens) you're marching with. One of the biggest selling points of Tomb Kings is how well the army can do in a multitude of different configurations. There's no "Set" list (just a "Settra" one) that is deemed the best- they all have merits, and one or the other might work better for you based on your local meta and playstyle. *'''The Unending Horde:''' Pretty simple, really. Skeletons. Lots and lots of Skeletons. Multiple units of 100+, big blocks of Spearmen and Tomb Guard, backed up by the Banner of the Undying Legion and Nehekharan Augments and Light Magic Buffs, invariably with Tomb Kings or Tomb Princes leading the way with My Will Be Done. Turn those cheapo Skittles into killing machines, and keep coming back for more even when the enemy outmatches you. There's a couple of variants on the Horde, as well. You will need a good deal of magic support with TK hordes as you will need to keep up your numbers and buffs. Another approach with this is using a lot of small skeleton warriors units. No one will break in combat, gives you an advantage in the deployment phase and it's so damn annoying for your opponent. I used this approach several times and my opponents were always doubting which small unit of warriors to charge. Flank charges were my easiest and best friend. Throw in a some warsphinxes between the small units and your opponent doubts as hell. Steadfast is lost on TK hordes so might as well give it a try. *'''Khalida/Archer Spam:''' What it says on the canned ham. Instead of footslogging Warriors, take Archers, and pincushion the enemy to death. With Khalida, that's a lot more arrows hitting the target, and Poison is just the icing on the cake. Try spell 3 of LoN. *'''TombStar:''' The Tomb Guard deathstar. Usually consists of a blinged out Tomb King, Necrotect, and Battle Standard Bearer Tomb Herald at the forefront of a massive block of Tomb Guard. It <i>will</i> kill anything it touches. The trick is getting it into combat. Do not try this against elves/VC or any other magic heavy army, as they will drop everything the have on it and crumbling is bad. *'''And the Tomb Kings Rode to War:''' Chariots. Oh Ancient Gods, Chariots. Also known as the more evocative "Bone Train", this army features units of 3 to 6 strong Chariots running everything over front and center, often supported by Settra or Arkhan. *'''Action Figure Tomb Kings:''' This list essentially boils down to "How many Animated Constructs can we get in the list?" and features blocks of <strike>Ushabti</strike>, Necrolith Colossi, Hierotitans, Sepulchral Stalkers and Necropolis Knights as the main damage dealers. If you have an army like this and don't bring at least one Necrotect, you're more hollow in the head than a Screaming Skull. *'''Why Did It Have To Be Snakes!:''' Utilizing one or two 6 strong units of Necropolis Knights backed up by Light magic. Is shown to deadly effect in multiple Tourneys. *'''TombKittens:''' Tomb Kings can fit 7, 8 or even more Toughness 8 Sphinxes in a list, with 3 Warsphinxes, 2 Necrosphinxes, and both Kings and Princes riding the giant stone cats. Sure, you'll lose 1 a turn to an opponent with a cannon- but you have more Cats than the game has Turns (except if you are able to field that many cats your opponent can (and will) field more than 1 cannon (expect 3min against any army which can have cannons). *'''Entombed:''' Similar to a Spess Mahrine Drop-pod list, but from the other direction, and, you know, actually cool. Uses naturally Entombing units, as well as the Banner of the Hidden Dead to ensure that almost all your army emerges wherever the hell you want it to on the board. Those are just a few of the more 'thematic' lists out there- many more feature a hybrid of these, or unique strategies altogether. Again, the beauty of Tomb Kings (aside from Khalida) is the versatility of the army.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information