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===Sanctic Discipline=== Your general-use Discipline that most non-character units crib one power from, listed with the power below. The only units that can freely take powers from here are the Librarian and Paladin Squads (but ''not'' the Paladin Ancient, they're locked to the Dominus Discipline). *'''Psychic Confluence:''' Sanctic Powers can be attempted any number of times by different units in your army, but the WC cost goes up by one each time. *'''Cleansing Flame:''' Purifier Squads and Castellan Crowe gain +1 to the Psychic Test when manifesting the Purifying Flame psychic power. Considering how much better Purifying Flame is now (since it inflict 3 MWs on an enemy unit within 9", on a roll of 11+ they inflict D3+3 MWs instead); expect these units to be a popular choice in certain army lists. {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin-left: auto; margin-right: auto; text-align: center;" |+ Sanctic |- ! scope=col | Number ! scope=col | Name ! scope=col | Charge ! scope=col | Type ! scope=col | Range ! scope=col | Target ! scope=col | Description ! scope=col | <abbr title="Units that must know this power.">Units</abbr> |- ! scope = row | 1 ! scope = row | Astral Aim | 6 || Blessing || 0 || Caster's Unit | style="text-align:left;" | Until your next psychic phase, the target can re-roll one hit roll when selected to shoot and ranged attacks models in it make ignore cover. *Use this to thwart Ork Boyz who think they're being clever by declaring a charge against you from around a barricade, or destroy cover-camping assholes like Tau or Imperial Guard. | [[{{PAGENAME}}#Heavy Support|Purgation Squad]]s |- ! scope = row | 2 ! scope = row | Purge Soul | 6 || Witchfire || 12 || Visible Enemy Unit that has not been targeted by Purge Soul this phase | style="text-align:left;" | Caster and target each roll 1d6+Ld. If the Caster's roll is higher, the target suffers 1d3 MW; on a tie, the target suffers 1 MW. *This is one of your few targeting Psychic Powers, meaning you can use it to snipe {{W40Kkeyword|character}}s. However, the average mortal wounds dealt by this power is very low - if your target's Ld equals your own, you'll deal an average of 1 MW ''after'' successfully casting (0.28 including base casting odds). | |- ! scope = row | 3 ! scope = row | Hammerhand | 5 || Blessing || 0 || Caster's Unit | style="text-align:left;" | Until your next psychic phase, the target can re-roll melee wound rolls (which is almost always better than +1 to wound). | [[{{PAGENAME}}#Troops|Strike Squad]]s, [[{{PAGENAME}}#Troops|Terminator Squad]]s, [[{{PAGENAME}}#Heavy Support|Nemesis Dreadknight]]s |- ! scope = row | 4 ! scope = row | Purifying Flame | 5 || Witchfire || 9 || Closest Visible Enemy Unit | style="text-align:left;" | Target suffers 3 MW plus another 1d3 if the Psychic Test was 11+. This deals nearly half again as many MWs as Smite (2.67 vs. Smite's 1.79). You're essentially getting something of a psychic shotgun, and Purifiers in particular love using it to blast the ever-loving shit out of an enemy. Even better with Cleansing Flame, of course. | [[{{PAGENAME}}#Elites|Purifiers]], [[{{PAGENAME}}#HQ Special Characters|Castellan Crowe]] |- ! scope = row | 5 ! scope = row | Armoured Resilience | 6 || Blessing || 0 || Caster's Unit | style="text-align:left;" | Until your next psychic phase, the target adds +1 to armour saves (-1Sv). Another piece of the puzzle when buffing a Dreadnought (Preservers Stratagem, anything from the Swordbearers, Smokescreen, Venerable's FNP, Duty Eternal). | [[{{PAGENAME}}#Elites|Dreadnought]]s with or without a Doomglaive, [[{{PAGENAME}}#Elites|Venerable Dreadnought]]s |- ! scope = row | 6 ! scope = row | Ethereal Castigation | 6 || Blessing || 0 || Caster's Unit | style="text-align:left;" | Target can immediately shoot and then can make a normal move, but cannot normal move, advance, shoot, or charge again this turn. Simply put, this gives you a fighting retreat without having to use Gate of Infinity; after all, you might need that to throw a more important unit somewhere. | [[{{PAGENAME}}#Fast Attack|Interceptor Squad]]s |}
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