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==== Generic Characters==== *'''General/Captain:''' The Commander is your generic fighty lord, very customizable and with a reasonable price tag. That's it. Seriously, he on his own has no special rules that make him unique. He DOES, however, gets more interesting when you consider what you can give him, and what he allows you to take. In addition to the usual weapon options, he can take a Cathayan Longsword, he has the option for heavy armor and the gamut of mounts. *'''0-1 War Drums:''' Counting as a war machine, the War Drums act as a musician to all units within 12", and VERY importantly, it affects STACK with actual musicians (effectively +2 if they tie during combat resolution) and let units reroll Stratagem tests. This is very useful as your core infantry has low leadership across the board, so any help in that regard is useful. *'''Wu Jen Lord/Wu Jen:'''Standard Caster, nearly identical to an Empire wizard except for lore options. While not having access to the excellent lore of life, he gains access to the lore of Ying and Yan, which as mentioned above is quite powerful, on top of Fire, Light, Metal, Heavens, and Shadow. *'''Strategist:''' A character truly unique to the Cathay army, he's cheap as chips at 15 points base and does fuck all in combat. His actual ability lies in the army-unique stratagems. He can take seventy-five points worth of stratagems and issues them to any unit within 12" if they pass a leadership test. While the same stratagem can't be used twice in one turn, there is no restriction on how many stratagems one Strategist can use per turn, nor is there a restriction on stacking stratagems on a single unit. If he took the cheapest stratagems, one strategist could potentially use four in one turn. This opens up very interesting possibilities tactically, such as using the "Sleeping Crocodile" stratagem to face a flank charger and then using "The Blinding Light" to eliminate their charge bonuses. All around, a very cool and solid character. have him in the middle of your formation (presumably with bodyguards while in the back) *'''Wu Xia''': Your [[Weeaboo Fightan Magic|badass martial artist heroes]]. These guys are about on tier with a General for stats, but are your prime challengers, as they are forced into all of them. Fortunately, they have a 4++ Dodge, KB, and reroll hits and wounds while dueling to help against most man-sized foes. Against a monster, hope that your dodge holds up. Your bigger weakness, however, is your painfully average 4" movement so can only run with infantry.
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