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==The Lore of Kami== :''Attribute: Invocation of the Kami:'' Caster can make a Leadership test at the start of a magic phase. The Kami gives +1 to casting on double rolls, fail, and the Kami decks your Caster in the face on a pass. *'''(Signature) Light of the Sun Goddess:''' (8/11) Standard fare magic missile which has the added benefit of putting -1 on the target's WS/BS. Will lower the chances for one unit to hit the next opponent's turn on any shooting or units with a WS5 that will charge the next turn. #'''Be The Mountain:''' (7/14) A rare instance of an augment adding more than just extra inches or hits. While the basic spell gives a unit stubborn, the augment adds Natural Armour (5+) for a minor casting value bump. #'''Strike of the Flowing Waters:'''(9/16) An augment grants a unit ASF and forces any enemy they hit to reroll 6s on saves. While not much against elves, this will put you well beyond most other armies. Overcasting makes this a 12" aura. #'''Fiery Wrath:''' (9/18) Burns the closest D3/6 enemies within 12/24" of the Caster with D6 S4 flaming hit. Honestly, you've got better than some random-ass spell that might hit more than one unit. #'''Borne on the Wind:''' (10/13) Gives an out-of-turn fly(10) move. This spell makes an ideal for repositioning for ninjas or ensuring that the Ashigaru spearmen are in the way of a charging unit. Spells like the Breath of Mork, The Hand of Gork, and the old Skitterleap can attest to how valuable a tactical repositioning spell can be. #'''Void of Emptiness:''' (11/14) Robs the enemy within 18/36" of movement and grants Immunity (Psychology). This spell prevents an enemy from moving into a tactical position, cutting off a charge, and stopping them from taking the flee charge reaction if they don't have Feigned Flight. #'''Call of the War God:''' (16/24) All units with the Way of the Warrior within 12/18" gain Devastating Charge and reroll to wound rolls until the start of your next turn. Shugenjas are slow, but you can radiate that aura from a Candle of the Void to give that +1 attack and rerolls to early calvery fights.
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