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===Introduced in BG2=== Mazzy Fentan - A female [[halfling]] [[fighter]] who worships [[Arvoreen]], the halfling warrior god, with such fervor that she is as close to being a [[paladin]] as AD&D 2e rules allow. (Namely, through getting a bunch of unique powers that mime those of a pally.) Doubles as walking proof that halflings can get shit done too and a critique of the race/class restrictions of the edition she was born into, what with paladins being a humans-only option and all. Well-liked for being something other than the stereotypical stupid/timid/goofy halfling thief in an edition that was rife with those, and for having a bunch of fun interactions with the rest of the cast. Was voiced by Jennifer Hale, who later voiced [[Samus]] along with several other Bioware characters such as KOTOR's Bastila Shan and the female version of Commander Shepard. Haer'Dalis - Male [[tiefling]] [[bard]] from [[Sigil]] and a [[Doomguard]]. Was considered as a romance option for females but it never went anywhere. Has a lot of good voice acting and witty lines. Likes to nickname the party by calling them animals. As he has a Bard kit designed for frontline combat (Blade), he is considered much more viable than Garrick and Eldoth, the playable bards from the first game. Sheds some interesting light on another ''D&D'' setting. Keldorn Firecam - Rugged, world-weary but still badass male human [[paladin]]. His class kit, Inquisitor, is designed to help with fighting mages, which makes him very, very useful because mid-to-high-level enemy mages are a complete pain in the ass. Popular among the player base for the aforementioned reason, but also for having solid stats and being able to use a really powerful two-handed sword called Carsomyr, which basically makes him a monster in close-combat, but comes with two major caveats: one, he'll refuse to be in a party with, if not actively try to kill, a number of useful but Evil-aligned potential party members, which may make you want to just make your ''own'' paladin if you want an Inquisitor that much; two, there are several moments in the game where he'll either leave the party or ''turn his blade on you'' if you take the evil path in a quest, and that's if he doesn't force you to take the good path. His personal quest is well-regarded for being more about roleplaying and moral dilemmas than meat-grinder combat, and for tackling his struggles to balance the demands of his lifestyle and calling with being a good husband and father. Anomen Delryn - Arrogant, wanna-be "Knight" male human fighter/cleric. Only male love interest in the base game. Fans have a complex relationship with him. On one hand, while he starts out as a dickhead and glory hound, he's actually got a very fleshed out backstory and a well-written personal quest (one wacky final twist aside) that gives him a lot of depth and, potentially, the deepest character arc in the entire game, complete with two possible outcomes and an alignment shift either way: one where he becomes a better person (and gets a hefty [[Wisdom]] boost), and one where he sinks into despair and bitterness over his failures; on the other hand, he's such a douchebag that his inauspicious beginnings incurably colour many players' opinions of him, since he'll spend a whole awful lot of time insulting other party members for petty reasons (like spitting on Mazzy for being a [[halfling]] or Cernd for being a [[druid]]) and even you if you dare to suggest he's not the invincible badass he claims to be, and on top of that he starts with a crummy Wisdom score, making him a sub-par caster. Consequently, he's been near or at the top of many "Characters who just aren't worth it" lists for years. Korgan Bloodaxe - A [[dwarf]] berserker with a silver tongue, a long blue beard and a foul temper. Starts out optimally-trained in axemanship, is willing to kill allies who become dead weight to him, is only fond of those who can hold their own against his insult tirades should he choose to unleash them and has an irrepressible lust for bloodshed and battle. [[Khorne]] is infinitely pleased by his existence. His stats are built for kicking ass and taking lumps aplenty, but he can't use any wands or spells. A popular choice for equipping him is to train him for dual-wielding and improve his hammer-wielding skills, ultimately kitting him out with the Axe of the Unyielding (an awesome axe that can kill in a single swing on the right roll) and Crom Faeyr (a warhammer that boosts the wielder's Strength to 25) for maximum carnage. He inspired a LOT of boisterous, fight-happy, story-telling mercenaries who're technically bad people but also enjoyably charismatic in later BioWare games such as Dragon Age's Oghren and Iron Bull or Mass Effect's Urdnot Wrex and Zaeed Massani and might have even helped Bioware name Urdnot Wrex's race, the krogan. Yoshimo - Smooth-talking not-Japanese [[thief]] who turns out to be reluctantly spying on you for Irenicus because his sister was Sarevok's lover and canonically either died at your hands or on your watch. His class kit, Bounty Hunter, makes him handy with traps. Has some funny lines about the way weeb settings like his seem to work out, and can potentially get a very small bit of closure. Might have influenced the Mass Effect dlc character Kasumi Goto, a smooth Japanese professional thief. Jan Jansen - Crazy male [[gnome]] [[illusionist]]/[[thief]]. Fights with his array of wacky inventions, is absolutely fucking hilarious, and enjoys telling silly stories just to get a rise out of people. Has a shockingly heartbreaking personal quest where the woman he loves is stuck in a bad marriage to an abusive asshole and the only way to save her daughter's sanity is to make her lose the memories that might cause her to leave him in the first place. Fortunately, in his ending, he manages to save the day and get the girl with [[awesome|a legion of well-armed apes that he smuggled into the city, then trained into his private army]]. Aerie - Female [[avariel]] [[mage]]/[[cleric]]. She was kidnapped by slavers in her youth and her wings had to be amputated after the awful conditions she was kept in led to them becoming infected. She whinges about this a ''lot'', primarily because, well, her ''actual'' character arc/quest was left on the cutting room floor partway through development. Fortunately, the expansion pack gives her a bit more willingness to stand up for herself and fleshes out her relationship with the protagonist a bit better. The origin of all the "socially awkward sweet girl with a tough core" Bioware women like Vette from SWTOR, Leliana and Josephine from Dragon Age or Liara T'Soni and Tali'Zorah from Mass Effect. Also a potential love interest. She's the only party member who gets pregnant and gives birth during the series, and spends the rest of the game adventuring with her child bundled up on her back. Valygar Corthala - A male human ranger, with the Stalker kit. Was also considered as a romance for female players but it never got finished. Hates magic due to his family history of being mages who either a) become shifty necromancers or b) become body chow for his evil ancestor Lavok. He's black, closer to Moorish black than African black, and specialized in the use of katanas, spears and longbows. His kit lets him sneak around more easily, backstab like a thief and cast three low-level mage spells as third level ranger spells. He's pretty useful in Shadows of Amn where backstabbing is damn useful, but falls off in Throne of Bhaal due to so many enemies being either immune to critical hits or backstabbing, sadly.
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