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===Regiments=== These are equivalent to the "Core" of 8th edition. At least 25% of your army must consist of these models, and each unit has to have a minimum of 5 models with no maximum limit to unit size (this is before rules to prevent things like the "1000000 Skaven Slave" list). * Halfling Militia Basic troops. Your standard Halfling. * 0-1 Great Eagle Riders Yeah, even before the movies people were making "Eagles save the day" jokes. Its common enough in-universe that "When the Halflings are in trouble along come the Lords Of The Air." is a common saying. Two Halflings ride on each Eagle, and can be equipped with Light Armor for 1 point, and Spears and a Shield for 0.5 points each. * 0-1 Swan Riders The rider is a highly skilled archer, and the swans themselves are large enough to maul and even kill using their wings (those who scoff at the idea haven't met a real swan or their goose cousins). They fly in a V formation like small swans, quickly maneuvering the battlefield. They can move and shoot, and can even attack other models that are flying too high to be in range albeit at a -1 penalty. Have Light Armor in addition to their bows. * 0-1 Battle Ram Riders (Halfling heavy cavalry) Male War Sheep. They are specifically trained and intended for use as cavalry. Their wool is thick enough that it grants Barding bonuses and a +1 to save. * War Sheep Riders Halfling War Sheep are technically the best of their normal female sheep, which have been bred to massive size and for obedience unusual in livestock. However they are still just sheep, and have a -1 Leadership during Break Tests. * Goat Riders Unlike the War Sheep these are just the largest of their ordinary goats. They don't suffer penalties from Woods or Hills, and can be Skirmishers. * 0-1 Pantry Guard Elite chefs who can be assigned to guard the Chuck Wagon, earning them a +1 Combat Resolution bonus. Can be equipped with Light Armor and Double-handed Weapons (meaning cleavers). They can also carry a Magic Standard. * 0-3 Crazy Chefs Night Goblin Fanatic knock-offs who can be part of the Pantry Guard. Their behavior is due to them getting into the "spicy dumplings". * 0-1 Halfling Housewives A squad of female halflings come to add their own vicious temperament to the fray; become Frenzied if other halflings die within 8". Have higher durability than standard militia due to their childrearing and housework (that's the canon explanation, not our joke). You can only take one unit of them because they'd become too jealous (again, that's not us making that joke). Their weapons are all Hand Weapons, but are listed as rolling pins, barrels, cudgels, and brooms. They can be equipped with corsets AKA Light Armor (why Halfling women care about hiding their fat guts isn't clear, though it may be that they get better support for their chonky bosoms than with bras) and the The Washing Line magic item. They can also take Double-handed Weapons for 1 point (so you can have an entire unit of Halfling ladies bashing Warriors Of Chaos with fucking barrels). * 0-1 Lords of the Harvest (elite halfling infantry being carried piggyback by lowly Gatherers) * Poachers (halfling archers) * [[Treeman|Treemen]]
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