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===Warband=== *'''Myrmidons:''' Myrmidons are the backbone of the Steel Phalanx. In ALEPH, they are only AVA5, but that most likely won't be an issue. A 16pt Myrmidon or 2 will be useful to provide Smoke coverage for your army, especially any MSV2 troopers. The Spitfire option is also worth considering. Usually the Assault Hacker would be a useful specialist for a Myrmidon fireteam. However, Enomotarchos is not allowed in generic ALEPH, and there are far more capable hackers in this faction. *'''Myrmidon Officers:''' Myrmidon Officers can be a tough hard to hit Lieutenant option or Chain of Command option - which is useful considering the somewhat obvious Lieutenant choices in ALEPH. However, for Chain of Command the points and SWC start to pile on. The Boarding Shotguns all come with Eclipse Smoke Grenades which could be useful if the enemy brings MSV2 or 3. **'''Machaon:''' A great WIP15 Doctor with ODD, but Frenzy could be an issue. **'''Phoenix:''' Does not have Frenzy. However, expensive at 40pts and 2SWC while not being linkable and low in burst **'''Eudoros:''' Good shooter with ODD and close combat fighter, but is 40pts and starts the game Impetuous. *'''Penthesilea:''' Penny is fast and can be deadly. She'll need plenty of Smoke and Eclipse Grenade support to get into close range to do damage. However, with so many extra ALEPH choices for Heavy Infantry and Camo Infiltrators most of which cost less, it's hard to justify the 41pt price tag.
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