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===O-12=== [[Image:O12logo.png|100px|left]] Ostensibly the governing body of the entire Human Sphere, the Organization of Twelve Planets keeps the peace and manages ALEPH. Born out of the ashes of the UN, O-12 fulfills much the same role, but with greater power to exercise its will. O-12 has finally decided the time has come to unleash its full military might and regain some form of control, both due to the Combined Army and the never ending squabbling between PanO and Yu Jing. While most view this as a good thing, some powers are concerned that O-12 may prove too harsh a judge, warranted or not. Notably, O-12's military volunteers put aside all previous affiliations to work with the twelve bureaus that encompass the organization. On the tabletop, O-12 is a relatively fragile force that relies on hitting hard, good tech, and copious amounts of nonlethal options. They are masters of discovery, able to seriously hinder camo and holo users, and can field a large number of named characters and ALEPH units (notably Devas and Hector). They tend to have good close combat ability and generally specialize in closer ranged shooting. While they tend to lack deployment options outside of Foward Deployment, they have a number of ways to move up the board, such as Climbing-Plus. *'''Starmada, Burea Aegis Naval Police Department:''' Exactly what it says on the tin, O-12's navy. A slightly cut down list that removes any kind of forward deploying options outside of Crushers (and a single combat jumping Knight of Santiago) in favor of giving O-12 fireteams. Despite this, their fireteam options are extremely limited. Play it if you want fireteams, but it doesn't bring much in the way of new options to the table.
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