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====Unearthed Arcana==== On March 8th, 2022, WOTC released an Unearthed Arcana piece on the "Heroes of Krynn," finally giving some attention to the Dragonlance setting after many years of neglect. And to begin this article, they introduced the playtest version of the 5e Kender. Thankfully, it seems that Wizards realized that no one but problem players want to play as a race of [[That Guy|kleptomaniacs]]. So the Kender lore was retconned to tone down the ADHD kleptomania, and they instead obtain a magical ability at 3rd level to pull random but useful bullshit out of a bag. It's unclear whether this will actually stop obnoxious assholes from stealing, but it's something. As a kender, you have the following racial traits. * '''Creature Type'''. You are a Humanoid. * '''Size'''. You are Small. * '''Speed'''. Your walking speed is 30 feet. * '''Brave'''. You have advantage on saving throws you make to avoid or end the frightened condition on yourself. * '''Kender Ace'''. Starting at 3rd level, you possess a magical ability to pull an item out of a bag or another container; as a bonus action, you can reach into a container you’re carrying and roll on the Kender Aces table to determine what item you pull out. The object glimmers softly and disappears after 1 hour. You can use this bonus action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. ** '''KENDER ACES''' {| class="wikitable" |d6 ||Item |- |1 ||5d6 gold pieces |- |2 |1 simple weapon of your choice that has the light property |- |3 |1 item of your choice from the Adventuring Gear table in the Player’s Handbook. The item must cost no more than 1 gp and weigh no more than 1 lb. |- |4 |1 random item from the Trinkets table in the Player’s Handbook. |- |5 |Your choice of a crowbar or a grappling hook |- |6 |1 item of your choice from the Tools table in the Player’s Handbook. The item must cost no more than 10 gp. |} * '''Taunt'''. You have a supernatural ability to home in on a creature’s emotional raw nerves and craft a taunt that flusters that creature. As a bonus action, you can unleash a barrage of insults at a creature within 60 feet of you that can hear and understand you. The target must succeed on a Wisdom saving throw (DC equal to 8 + your proficiency bonus + your Charisma modifier), or it has disadvantage on attack rolls until the start of your next turn. You can use this bonus action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. In April 2022 a new version of the Kender was released in "Heroes of Krynn Revisited." This version drops the ability to pull stuff out of nowhere and replaces it with immunity to fear and an extra proficiency. * '''''Creature Type.''''' You are a Humanoid. * '''''Size.''''' You are Small. * '''''Speed.''''' Your walking speed is 30 feet. * '''''Fearless.''''' You are immune to the frightened condition. * '''''Kender Curiosity.''''' Thanks to the mystical origin of your people, you gain proficiency with one of the following skills of your choice: Insight, Investigation, Sleight of Hand, Stealth, or Survival. * '''''Taunt.''''' You have an extraordinary ability to fluster creatures. As a bonus action, you can unleash a string of provoking words at a creature within 60 feet of you that can hear and understand you. The target must succeed on a Wisdom saving throw or it has disadvantage on attack rolls against targets other than you until the start of your next turn. The DC equals 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier (choose when you select this race). You can use this bonus action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
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