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Warhammer 40,000/8th Edition Tactics/Adeptus Ministorum
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====Special Weapons==== *'''[[Flamer#Imperial_Variations|Flamer]]''': Your standard issue flamer: 8" Assault d6 S4 AP0 D1 'auto-hitting'. Only 6 points, but still suffers from the lack of shots, making it bad against hordes and the lack of AP against elite while requiring to take your model within a very short range of the enemy. Usually you're better off with a storm bolter. ** Note that enemies charging from further than ''' 8" '''( Definitely doable with decent odds for Orks, Gaunts, Howling Banshees, Etc. ) cannot be hit by a flamer's overwatch, as they are out of range for the flamers when they declare the charge and ONLY weapons that are in range can shoot. *'''Melta''': 12" Assault 1 S8 AP-4 Dd6 'if at half range roll two for damage and pick the higher of the two for damage'. Being in half range is now not as advantageous. Still a big threat and one of the few weapons that negate 3+ armour entirely. A melta wound in melta range average 4 damage. Decent damage dealers against T7 vehicles. You can use these in combination with Miracle Dice to guarantee kills on damaged vehicles. *'''Plasma Gun''': (Index) 24" Rapid Fire 1 S7 AP-3 D1, with an option to overcharge for +1 Strength and Damage at the risk of killing the wielder. The Index Ministorum Priest is your only source of this, though as an Astra Militarum model, he uses their discounted price. If you're not building your priest for budget or for melee, you'll probably be giving him one of these. *'''[[Storm_Bolter|Storm Bolter]]''': 24" Rapid Fire 2 S4 AP0 D1, 2 points and one of the most cost efficient dakka in the game, especially paired with the AP-2 D2 stratagem. It's still two boltguns strapped together, so don't expect too much either.
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