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====Legion Heavy Support==== (Only one per Legion Cohort remember) - See Codex Space Marines Heavy support, a few options there that mesh quite well with the list, and remember that the infantry units can take [[Drop Pod]]s: *'''Devastators''' - work exactly as from the codex, not really any point in getting them though since you can have the same number of heavy weapons in a legion cohort of 20 men and save yourself the heavy choice. Only worth it if you haven't got many auxilia units in your collection OR if you'd like to add in flakk missiles or plasma cannons. Also remember devastator squads can take drop pods and grav-cannons with grav amps. *'''Devastator Centurions''' - again, exactly as with the codex. Probably a bit outclassed by other options, though if you think outside of the box, the unit can be used as a non-melee bodyguard unit for your basic centurion or Huron. However, the Devastator Centurions do provide one of this list's few good sources of Grav cannons. *'''Thunderfire Cannons''', while completely outclassed by most of the other guns that the army offers, it becomes quite a useful unit in a tyrant's legion since they have the three types of blast and the [[techmarine]] can come in handy by fortifying cover for your other heavier (and potentially stealthed) artillery and if you lose the cannon, you've still got someone who can repair your artillery vehicles and leman russes at the back of the battlefield since this is your only means of getting a techmarine/enginseer. *'''[[Spartan Assault Tank]]''' is one of the few vehicles that can carry your full sized astartes squads, is also a complete monster that your opponent will hate you for. For fewer points, you could just take a [[Land Raider]] or variant for the same purpose, just with decreased capacity. **As an alternative level of douchebaggery, you could put 25 auxilia conscripts in it to roll over those forward objectives, you get the FULL use out of the vehicle which you can't get anywhere else short of odd combinations of terminators & power armoured characters. *'''Land Raider''' between the Space Marine Codex and IA2: volume 2 the Tyrant's legion has access to every Land Raider variant. Since Huron can no longer take Honor Guard, a crusader/redeemer combined with a maxed out Retaliator squad would be a good way of running Huron, as it gives him an assault bodyguard and a delivery system. Obviously, this will get expensive fast. *'''Storm Raven Gunship''' if you don't own an Eagle or would prefer to put a smaller unit in a flying assault vehicle. Paint in Astral Claws colours for ''extra'' heresy. **You could even leave the corpse taker behind in the vehicle for that minty fresh nigh-unkillable-flying-6"-DOOM-Bubble that can deliver the extra point goodness reactively nearly anywhere on the table. This no longer work as before, it can still be done but don't rely on it. **If you feel bad about taking the Storm Raven and wasting its dreadnought capacity, Forgeworld's love of copy-paste mean they get access to Forgeworld dreadnoughts, so now you can combo them with some retaliators (OR the Corpse Taker just to be funny) it becomes a horribly expensive yet still very dangerous combination of gunship / assault troop transport nastiness. *'''Dreadnought (Chaplain/Siege/Mortis only)''' - Forgeworld love the copy-paste function of word processors, so the listed dreadnought types ''(and not the standard plastic ones because you don't get Masters of the Forge in the list)'' become Chapter Support choices in a Tyrant's Legion army. This is actually a welcome change as it allows you to put something in that Storm Raven if you had one, and are potentially one of your hardest hitters since you don't get access to Terminators, while Mortis Dreads give you a decent AA platform. **Furthermore, these Dreadnoughts get to take Lucius-pattern drop-pods as dedicated transports (this is in the options for the dreadnought itself, since I know the book also says the Lucius pattern pods are '''also''' Chapter support, because of copy-paste) This makes them some of your fastest deployable units, and a good choice if you took the Chaplain or Siege dreadnoughts with S6 AP3 Flamestorm cannons for alpha strike *'''Contemptor Dreadnought (Standard & Mortis)''' - like their smaller cousins, these ones can be added as Chapter Support also, despite only being Elites choices in normal Codex Marine armies! They are far more customisable than ordinary dreadnoughts and are slightly more survivable with their improved front armour and invulnerable saves. Like their smaller cousins they can also take drop pods to get onto the battlefield quickly too, but you might be less inclined to do this, particularly if you took the rapetastic dual assault cannon + missile launcher options. *'''Storm Eagle Gunship''' - Imperial Armour 2:2nd moved it into Chapter support properly. Though it excels in combination with Legion Cohorts since it has a transport capacity of 20 and can fling out pie plates with the rest of the army. Being an assault vehicle, it also works well in combination with retaliators or marauders. *'''Stalker / Hunter''' - Anti Aircraft if you don't want to fork out on forgeworld thunderbolts & lightnings ''(and we really don't blame you)''. It's a bit of a mixed bag, since you could get comparable anti aircraft output by using a fortification and therefore saving a Heavy Support slot for Leman Russes or Basilisks, but really this army doesn't have any AA options at all other than by getting their own aircraft. *'''Fire Raptor Gunship''' -IA2:2nd states that it may be taken by Tyrants Legion as chapter support. Includes 2 independently firing Heavy 6 heavy bolters, or 2 twin-linked autocannons plus a marine raping avenger bolt cannon (Heavy 7, Ap3). If you just want some flying fire support without the transport capacity, then go for this (Or a gunship squadron - you can get two of the gunships for the same price as this - but they are BS 3).
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