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===Zealous Assassin=== Selecting this path requires an avenger trained in stealth. This path is pretty much made to be some sort of holy ninja, so Retribution would be a fitting censure. ''Divine Shroud Action'' gives you both concealment and a free teleport whenever you spend an AP, ''Finishing Technique'' gives a piddly +1d6 extra damage when you hit an enemy that's bloodied and granting Combat Advantage, and ''Zealot's Veil'' gives you a chance to roll stealth when you charge to gain free Combat Advantage. Strike from Empty Air is a teleport and strike, gaining an extra +1[W] if you had Combat Advantage on the target. Avenging Shadow renders you invisible to one enemy, becoming save-ends if that enemy was your Oath-foe. Blade of the Zealot has you inflicting ongoing damage and gaining combat advantage over an enemy, both tied to one save, even if you miss.
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