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Campaign:IMPROMPTU GAME/Amethyst Prince of the Sun
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== Inventory == '''Fine Clothing:''' In phenomenal condition for their long internment in the Manse's innermost chambers, these clothes served as a model for the priests in the city. Bearing them at all is a great honor, only made available to him by the Solar responsible for the Manse, and the modifications he made to their religious idols. See above.<br/> '''Horse and Tackle:''' One of his first purchases in preparation to leave his mentor's shop. Average in most respects, the horse even bears grey coat, and would be almost Stealth-Charm worthy if not for the white spots that start mid-way up its torso and coalesce into a solid white streak down its spine, mane and tail included. It's also got a headstrong streak. The tackle is also rather average leather, bearing no exceptional craftsmanship.<br/> '''Drugs:''' Detesting the Guild's peddling decadences rather than things of ''use'', Amethyst Prince isn't above indulging himself in various sedative or hallucinogenic substances on occasion.<br/> '''Fine Twelve-Section-Staff:''' Also an important purchase, he technically got this and the buff jacket in a trade: some of his finest drugs and alchemies, a month's worth, to the local seamstress and whittler. The staff itself is a dark, hard wood finished and sanded to velvet-smooth. At each end of the individual sections are steel caps, but the joint caps recess into the wood and boast catches, allowing the whole staff to be snapped together into a walking stick, and be "cracked" like a whip with a twist of the wrist back to free-flowing.<br/> '''Exceptional Buff Jacket:''' Heavy white fabric makes up the bulk of the jacket, held in place by wooden latches. The sleeves made too-long, more than enough to conceal his hands even if he held his arms straight out, he can fold the material back to latch to the sleeve higher up, freeing his hands in the instance of a fight. Though the seamstress knew a trick to keep the fabric breathable, making it almost as easy on the body as a nightgown, she couldn't overcome the weight of the material.<br/> '''Good Luck Talisman:''' Functioning as a clasp for his cloak, this little Jade coin bears an Old Realm word 'A-Me-Di-Si-Ti' scratched around its circumference, a red tassel and string for ornamentation.<br/> '''Orichalcum Hearthstone Bracers:''' Sharing the eye-design ubiquitous on his holy robes, the Hearthstone setting of course sits over a 'pupil'. The left one specifically, giving the impression of one eye seeing and the other blinded or covered. Left specifically for a Lawgiver successor, the Solar who first forged them left ciphered inscriptions on the insides. Another puzzle to tantalize Kurein's thirsts...<br/> === Manses and Hearthstones === '''Celestial Manse:''' See background of above. *His business is best in this town, one of the reasons they granted him access to what they considered a holy structure. A massive spire, the hearthstone coalesces at the very top. No one's quite sure what the gems floating around it do, but he's got a sneaking hunch they're connected to that room full of gems and Old Realm readouts... *'''Mechanically:''' **'''Maintenance:''' ββ - The Manse must be cleansed and given prayer/offering every New Moon. This is convenient, because the village surrounding the Manse treats New Moons as holy days, where they pay respect to the spire that protects their village. **'''Fragility:''' β - The Manse, though made of stone, seems to resonate slightly out of tune with the world and doesn't take punishment well. (6L/9B external soak, 3L/6B internal, 30 points to Power Failure) **'''Habitability:''' β - As well, it's built like a temple, with little in the way of commodities or comforts. **'''Well-Flavored Aspect:''' β - Solar Exalts bearing the hearthstone find the temple uplifting and empowering. No doubt the Manse was constructed with this in mind. (+1d to all actions) **'''Magical Conveniences:''' β - A plaque outside the library floor allows anyone to scroll through all the books on the shelves, alphabetized or sorted by keyword. Little white suns follow any attuned persons about within the manse, providing steady illumination. Any wall in the manse can be scribbled on by anyone with pressure (such as a stylus or fingertip), appearing on the wall as white ink and fading if wiped with a cloth or after six hours have passed. **'''Archive:''' ββ - The Manse's library floor features texts on Sorcery, five Terrestrial spells (Wood Dragon's Claw, Invulnerable Skin of Bronze, First Circle Demon, Emerald Circle Banishment, (one more goes here)), and one thing Prince has yet to translate... **'''Zone of Influence:''' βββ - The Manse's Essence Shield and Well-Flavored Aspect effects extend 900 yards from the Manse, more than enough to encompass the village. **'''Essence Shield:''' ββββ - At an attuned user's order (with the hearthstone-bearer being an override), the Manse can erect an aqueous golden shield around itself and the village. (Provides 30B/30L/15A Hardness, overcoming Hardness inflicts a dot of Power Failure and collapses shield (Repair 4)). *'''Gem of Sorcery:''' Once a day, reduce the mote cost of a spell by 10m (minimum 0).
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