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Geist: The Sin-Eaters
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==Burden== The 2e replacement for Thresholds. Unlike the Thresholds, the Burden isn't about how you died, so much as why you struck the Bargain in the first place. ===Abiding=== These Bound died forgotten and insignificant, and return to life in order to leave a legacy that's more substantial than an unmarked grave. Maybe they died without more money than god, maybe they couldn't get their family set for after their deaths, or yes, maybe they were just Joe Blow who managed to convince a Geist to strike The Bargain with a schmuck like him because he didn't want to die as a nobody. The point is that the Abiding always die before their time, and their Geists agree, typically being just as ambitious as the Bound they've come into contact with, and together they will try and leave a more lasting legacy for the both of them, and other people, to enjoy. Understandably, they have ties to pretty much all the Krewes with the very specific exception of Undertakers, who's more static beliefs on the veil of life and death doesn't suit the more go-getter attitude of most Abiding. One would probably unsurprised to hear that Reapers are also on most Abiding's shitlists for being the avatars of the unfair and quick deaths for so many innocents; living or dead, who might become more Abiding. ===Bereaved=== They seek someone they lost. That someone, may be living, or they may be dead- either way, the Bereaved will tear the Underworld apart if it means they can be reunited with their loved ones. A lot of the Bereaved might unknowingly be ready to strike the Bargain after their lost object of affection left this world, and others strike the Bargain after getting even the vaguest glimpse of how the Underworld ''actually'' works, or will have died just mere days after the target of their affections did, and can't accept it. Of course, the Bereaved aren't just pining for lovers; best friends, blood brothers, and even just the vague idea of a beloved hometown that's lost a bit of it's spark from overdevelopment. They are some of the better researchers, interviewers, and investigators of the Bound, if only because they have nothing but time and a ''lot'' of drive and personal trauma they gotta work through. Their Geists, humorously enough, are generally actually quite chipper and resourceful types who will happily strike The Bargain in order to see the world and the wider Underworld in order to facilitate their Bound's desires. Though some are just as good at gaslighting their Bound into taking the deal so they can take advantage of an emotionally distraught half-dead person. A vast majority of Bereaved join Pilgrim Krewes to hopefully thin the amount of ghosts in their way, though they'll also join the Undertaker Krewes as a way to just cut out any of the bullshit of having to seem alive. ===Hungry=== You know the saying "you can't take it with you"? These guys heard that and decided that they'd just have to come back for their stuff instead. The Hungry are unusual among the Bound in that they mostly just willed themselves back into the real world through sheer obsession and drive for some material or metaphysical good in their previous lives that they would be missing out on. It should be noted that the Hungry are metaphorically hungry; they were much like the Abiding in that they were cut down in their prime, but were so distraught at the idea of giving up their life's work/hobby/ambitions that they'll take a deal. ANY kind of deal, from any kind of Geist, to get back into it. Understandably, this leaves The Hungry with a bit of a mixed bag of understanding the dead: They're much more socially adjusted than other Bound, and many are more than grateful to get a second chance, but are extremely obsessive over whatever it was that brought them back, and so will only really gravitate or interact towards ghosts that will give them what they want or share their interests. Geists of the Hungry are actually pretty docile and tend to be pretty synergistic with their Bound; as they're just happy to just have a way out of oblivion, and if that means watching anime women for 200 years? At least you're not fading away in the Underworld. Maybe the idiot will pick a good show this time. The Hungry make excellent Necropolitans and surprisingly good Mourners, but are explicitly said to be terrible Furies, and arguably yandere-tier Undertakers. It's probably best for them to stick to starting anime conventions in the Underworld and blowing some 17th century Japanese peasant ghost's mind. ===Kindly=== Bound who died before they could put right some wrong they committed and came back to make amends for it. The Kindly are as remorseful as any criminal with a conscience; they fucked up and now they've either died as a result of it or died too late to make amends, and so similarly guilty-feeling Geists will strike The Bargain so that they can team up and try and make things right together. The Kindly are predisposed to try and help, and the Ghosts of those who wanted to help around them will almost certainly manifest, but like any Sin-Eater who hangs around in one place too long, the Kindly will find that they're being stretched thin by trying to fix all of the problems of the dead in their immediate area and simply can't do it all in one day, even with their Geist's help. Of course, this can be easily exploited by more vicious Geists, but is just as likely to, in perhaps the darkest of the kind of Geist that ends up taking up the deal, the victim of the Kindly's crime themselves. Though they may not know it at first, eventually the Kindly will find out. One can only imagine the awkward silence in those times. Unsurprisingly, The Kindly mostly make up Pilgrim Krewes, as their general deal aligns perfectly with the self-inflicted guilt of the Kindly. Though many will also take up the mantle of Undertaker to help Ghosts find their way, or Necropolitans in order to just get like twenty minutes to just chill out for once. ===Vengeful=== The Vengeful blame someone for their wrongful death and want to get even. About as simple as it gets. Somebody murked the Vengeful, and now the Vengeful are back from beyond the grave to deal with whoever they believe is responsible. Of course, it should be noted that it's not always a purely justified level of vengeance. Getting murdered or hit by a car just hours after you got laid off by a corrupt boss sucks obviously, but getting killed over a drug deal or blaming the wife who shot you because she caught you with a hooker isn't going to gain a lot of friendly pats on the back when you decide it was the wife who was to blame. Regardless, the Vengeful's burning hatred is like a lamp for most Geists, who will happily take the Bargain with them; some who are sympathetic to the kind of screwed they got in life and in un-life and can help the Vengeful find their prey and make it hurt, whereas others might just be masochist trolls who want to needle the Sin-Eater for the rest of their days into giving them the beating of an unlifetime. They're also one of the more common forms of Bound in the modern era, make of that what you will. To the shock of nobody, these pent-up rage monsters make excellent Furies, though they have a surprising amount of Mourners in their midst, with said Mourners especially good at helping uncover and avenge cold case murders or coverups. <center> <gallery> File:GeistBurdenAbiding.png|Abiding File:GeistBurdenBereaved.png|Bereaved File:GeistBurdenHungry.png|Hungry File:GeistBurdenKindly.png|Kindly File:GeistBurdenVengeful.png|Vengeful </gallery> </center>
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