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===Elites=== *'''Domitar Class Battle-Automata Maniple''': Finally, an actual Elites choice! It's essentially a melee automata geared to taking down Monstrous Creatures (aka other Automata), it can also handle vehicles and buildings in equal measure thanks to four attacks at S10 and its WS4 make it so it'll hit all other automata on 3's (even with HoW it's great since get D3 S7 hammer of wrath hits per model (roll once and multiply by number of models)). Shooting wise it's pretty shitty for how much it costs, armed with only a missile launcher with Krak and Ignis missiles (the latter S5, 3" blast ignores cover... but AP6) and can purchase flak missiles which might be the only ones you use since your Air Defense is a little weak. Thankfully it shines even when getting charged thanks to the Graviton Hammers forcing opponents to make disordered charges, and with Crusader you'll be dictating when your charges happen quite often. Interestingly '''Frag-nades''' are purchased at 5 pts per model (essentially mandatory for them), but keep them away from tarpitts (Paragon of metal doesn't help out too much here, and getting hacked apart by a large mob of S6 fearless goons whose entire squad costs probably less than half your model is embarrassing). Don't go thinking that it can take on every monster unit either. Charge a few Castellax with Darkfire Cannons (or even go solo near their Bolt-Cannons) and you'll find that's a 175+ point investment down the drain. **Normally the price would turn the other groups off from using these as they are extremely expensive, even for very impressive abilities, but since these are the Reductor's only dedicated Close Combat Monster you'll want to use them against the enemies most valuable assets: Tanks, Dreadnoughts, smaller terminator units and HQ. These are the ideal candidate for Paragon of metal as squads would likely perform well, but are too expensive, and as such they function very well on their own.
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