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=== Knights Inductor Chapter === The [[Knights Inductor]] are a [[Chapter]] of the [[Twenty-First Founding]], descended from the [[Angry Marines]], and commonly known as the “[[Reasonable Marines]]” because of their skill at conflict resolution. They are not afraid to use violence to end imminent threats, but after the immediate fighting is over, they work to build stability before they leave. A more war-like Chapter could end a conflict more quickly, but the Knights are of the opinion that their method has better outcomes. ; Zakis Randi : [[Chapter Master]] of the Knights Inductor and Chair of the Aprior Sector Executive Council. He attained his post over his brothers because of his ability to forge a united front – very few could convince men as diametrically opposed as Isaac Rico and Roland Darren to work towards the same goal. : '''First Company''' consists of Veterans. They participate in ambushes, shore up critical defense areas, and strike vital points in the enemy's field, much like the veterans of any other Space Marine Chapter. : The Knights Inductor are somewhat unusual in that many of the Marines that they designate Veterans are not assigned to the First Company. Instead, they remain with their respective Companies, so that their brothers may benefit from their experience and wisdom. Occasionally, these veterans will form veteran squads, much as their brothers in the First Company do, to press the attack or anchor the defense at critical points. Companies bound for high-conflict zones are frequently granted a squad's worth of Terminator armor for their Veterans – which usually results in the unsuspecting enemy being unpleasantly surprised by a Terminator assault when they expected none. ; Isaac Rico: Second Company Captain and Master of the Watch. As a Neophyte, Rico became known for being devastating in combat, if too willing to commit to it, and his Company has followed his example, coming to be known as “Rico's Roughnecks.” He was part of Roland Darren's (see below) training section; their disagreements about the time and place to use words or bolter shells have never ended, although they have gotten more polite over time. : '''Second Company''' specializes in aerial and orbital assault, using drop pods, Thunderhawks, and Land Speeders to strike enemy weak points and seize or reinforce critical objectives. Their Company Standard depicts a Knights Inductor Drop Pod making planetfall, with the motto “Death From Above”. ; Roland Darren: Third Company Captain and Master of the Deal. He was a serious candidate for Chapter Master, but was passed over for his tendency to delay the use of force more than he should. It was decided that, while this quality was not desirable in a Chapter Master, it had its place among the Knights Inductor leadership, and so he was made Master of the Deal and placed in charge of diplomatic efforts, where his patience would be a virtue. Despite his disagreements with Captain Rico, he will admit that, at the end of the day, his ability to back up his words with violence (for all his diplomatic achievements, he is still a Space Marine!) is what gives him the leverage to negotiate at all. : '''Third Company''' often divides itself into detachments that are loaned to Imperial forces in need of Astartes assistance. They return with an impressive record of service and experience, as well as intelligence on the Imperium and its enemies for their battle-brothers. Each detachment consists of a minimum of a Tactical Squad and an Assault and/or Devastator demi-squad. Generally, they will be supported by a member of the Armory and Librarius for specialized intelligence-gathering and other tasks, and may be mounted in a Rapid Strike Vessel and equipped with a few vehicles, depending on the destination. Their Company Standard depicts a winged shield bearing the livery of the Knights Inductor, representing their mission of protecting the Imperium wherever they are needed, and bears the motto “In Harm's Way”. ;Johannes Archer: Fourth Company Captain and Master of the Fleet. ;Aeron Sacres: Fifth Company Captain and Master of the Marches. He was Rightina's guide on her first visit to the Sector (see "[[An Investigation into the Heresy of the Reasonable Marines]]"), though he was only a Sergeant at the time. ;Joshua Xavion: Sixth Company Captain and Master of the Hunters. The jaded former Veteran Sergeant of the legendary Silent Hands Sternguard Veteran teams. He is acclaimed throughout the Knights Inductor for his uncanny skill with the boltgun, produced by a latent talent and malfunction in his gene-seed. He, due to some twist of fate, lacks the Null trait, still has the full set of functional extra organs, and can receive hypnotherapy like any other regular Space Marine. He as a result of his particular set of skills rose quickly through the Scouts, Incursion, and Suppressor squads before receiving his station in Phoenix Tactical squad of 6th Company. But fresh on this new tour of duty, he witnessed the wholesale slaughter of two Tactical squads and over 200 scientific and security personnel at the hands of former Sergeant Xerxes, who had been contained as a Null Knight. The first to be discovered and last to be attempted treatment on. :After witnessing such a horrific event he dedicated himself to the task of hunting down the Null Knights personally with the 6th Company at his side. However his lack of resistance to the Warp has the double effect of instilling a sense of unease when around his closest comrades, and the whispers of the Warp caress his mind, searching for a weakpoint in his soul armor. However he cares not for that. His mind is always focused on one goal: the freeing of his brothers from the Necron taint. His personal combat servo-skull, fashioned from the skull of Null Knight Xerxes, serves as a constant reminder of what needs to be done. Only then will his brothers know rest. Only when they finally return the dead to their rightful tombs. ;Marcus Rallen: Lieutenant (second-in-command) of the Sixth Company. He generally acts as a spokesman for the Knights. Captain Darren has taken note of his facility as such, and suggested that he be considered for being the next Master of the Deal. : '''Sixth Company''' is trained in the use of bikes and attack bikes, in accordance with the [[Codex Astartes]]. Additionally, they have come to be the company with the most experience in dealing with [[Necron]]s, especially the Null Knights. In honor of their expertise, their Company Standard is adorned with the image of a Necron head impaled upon a sword, and bears the motto “Returning the Dead to Their Tombs”. The '''Librarius''' of the Knights Inductor serves much the same purpose as that of any other chapter, but is altered in response to the incompatibility of their [[gene-seed]] with the [[psyker]] mutation. Because the Knights Inductor need astropaths and psychic interrogators, they still train psykers to be [[Librarian]]s, but equip them with Trooper or regular Power armor, as they lack the Black Carapace to interface with the more advanced MkI Damocles. Fortunately, the Knights' gene-seed proved to enhance the strength of a Blank's psychic-nullifying field, and so the Knights were able to deploy psychic warriors in full Powered and Terminator armor, calling them Silencers. These were given their own separate department in the psychic warfare and defense area of the Librarius called... The '''Nullarium''', which over many decades of trial and error, developed implants and training methods that allowed a Blank to wield his null-field with as much control as any other weapon; though attrition and losses were high in the early days of the Silencer program, and Blanks are difficult to obtain, the Librarius now has nearly three dozen Silencers of varying potency, all anti-psychic warriors of devastating power. ;Silencer Level Alpha, Rachnus Pacifus: Head of the Nullarium. While he technically is the head of the Silencer program as the most experienced and potent of Silencers in the Knights Inductor, his extreme Null Aura keeps him from much of his leadership duties. These have been passed on and taken over in part by the Silencer Deltas beneath him. It's not that he cannot control his Aura, he by far has the most experience being able to shape his Aura into a veritable mind razor as an extension of his own anti-soul; it is the sheer magnitude of it that even he cannot dampen it noticeably. It is speculated that his Blank potency would rival that of their near mythical Primarch, Rachnus Rageous, as his shadow engulfs his being far more than what a normal Blank's would be. Rachnus himself believes that the secret to controlling his Aura lies with his Primarch of the same name who is rumored to still be alive, journeying through Chaos in the Eye of Terror for over 10,000 years.
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