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== Eberron == Drow in [[Eberron]] have unique fluff. Like all elves, drow were formerly slaves to Xen'drik's [[Giant]] Empire, but they remained when the now light skinned elves having split and left their native land of Xen'drik for Aerenal 38,000 years ago. By culture ''they'' are the original and "normal" elves are the offshoot. Most of them live in the jungle or ruins of giant civilization on Xen'drik instead of underground, they speak Giant instead of Undercommon, and they aren't associated with spiders, with the largest group of drow preferring Scorpions instead. There are a handful of known types of drow, with each tribe being of one of these types, but the published material explicitly states more exist beyond the known areas. The Qualtiar are nomadic tribes that love scorpions. The Sulatar are giant loyalist who have really ancient magic and are obsessed with fire. The Hantar'kul or "Blood Hunters" believe they are destined to rule Xen'drik and seek to remove the foreigners, who they see as the biggest obstacle to their rule. The Umbragen avoided the dragon by settling underground and selling their soul to a dark power known as "Umbra". The Umbragen are fighting, and losing, a battle with a daelkyr lord's army and seek weapons to aid in that fight, as they are too prideful to ask for help. While the campaign setting says "sahuagin and drow are not ideal races for player characters", they actually make more sense than most campaign settings. In Eberron, most drow aren't crazy religious cultists and come into conflict with heroes because they are simply territorial people that believe that, as they were servants of the giant empire when it fell, the remains of giant civilization belong to them and all the "archaeologists" from the north are robbers. Typical NPC Drow are still typically evil though. ''City of Stormreach'' states that "a few drow exiles have found their way to the city, and others have chosen to abandon their old ways and settle among humanity", "drow who don’t subscribe to their race’s ruthless ways come to the city to escape the cruel life of the wilds" and that Drow often come to the city to trade. This seems to have been a fairly decent number, as the demographics of Stormreach state Drow, Goblinoids, Giants and other monsters combine to make 5% of the 11,650 population, so there are ''hundreds'' of Drow that aren't actively hostile to humanity. Further ''Secrets of Xen'drik'' explicitly states that Drow tribes beyond the known ones are likely out there past the "charted" parts of the continent, so there may be non-hostile tribes of drow out there.
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