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== Special Rules == Chapter Tactics: '''Monster Hunters''' '''Flight of the Sentinels''': Once per game at the beginning of their movement phase, a unit with this special rule can activate Flight of the Sentinels. Wings extend from their back, reshaping bones and breaking through skin and armor. By passing a Toughness test, models affected by it become Jump Infantry and gain Hatred, Zealot, and Rampage. Those who fail the Toughness test are mutated beyond repair; remove them from play. After one turn, their flight is done. The unit default backs to their regular form. '''Preferred Enemy: Tyranids'''
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